The Horizon Collection + The Operation Riptide Collection
How to build Ways to build 5 ways: the best first, then from the most accessible. Click a tab and the numbers below are recalculated for that way.
What you get 10 outcomes
- Profitable outcome 48%
- Losing outcome 32%
- About break-even 20%
The markup is taken from a check of Steam 25–26.09.2026 listings. It shows how many times the needed number of cheapest listings with a fitting float cost more than the cheapest listing of this wear. It depends on the width of the float window and on the number of items.
average normalized 0.069999900
outcomes come out up to 0.034999, 0.069999, 0.048999, 0.055999, 0.069999, 0.069999, 0.028699, 0.069999, 0.041999, 0.038499
«No higher than» — is a guarantee. The limits are calculated together: take all items with the float at the upper bound and you get exactly the result shown. With a lower float the result will be better.
f′ — the same float, brought to 0–1 by the skin's own range. CSFloat counts the same way.
Craft variants Craft variants One of this craft's two collections paired with another collection, same rarity. Click a variant to open its page with all the numbers. The variants may include a craft at a small loss: no more than 15% of the investment, if its most expensive outcome brings at least three investments after the fee and that outcome's price is confirmed by sales.
More
Items of this craft's collections of the right rarity fit: The Horizon Collection and The Operation Riptide Collection — and of the mixed-in collection: enter its items with float, your own or ones you want to buy. Its share in the set equals its share in the chances. Your own items are counted in the profit at market price, because you could sell them. The money needed to buy the rest is shown separately.
All splits of inputs across three collections are tried (1/1/8, 5/3/2 and the rest) and all outcome wears. The best set is shown for each collection. “Find the best” first quickly scores all collections and then calculates exactly the five best by the quick score.
One of three things counts as similar. The same set with a different wear of cheap outcomes: profit and investment differ by less than 0,5%. The same nine items with a different tenth: profit differs by no more than 10%, investment by 20%. The same main half, whose outcomes make the profit, with a different filler: profit lower by no more than a quarter, investment cheaper by no more than a quarter.
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Craft 2134247
· The Operation Riptide Collection + The Overpass 2024 Collection · profit 211.50₴
· invest 383.21₴
rare inputsGlock-18 | Teal Graf (Factory New) instead of Dual Berettas | Shred (Factory New)
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Craft 2134484
· The Operation Riptide Collection + The Snakebite Collection · profit 208.58₴
· invest 346.81₴
sells slowly rare inputsUMP-45 | Oscillator (Factory New) instead of Dual Berettas | Shred (Factory New)
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Craft 2118196
· The Chroma Collection + The Operation Riptide Collection · profit 201.87₴
· invest 452.91₴
sells slowly rare inputsXM1014 | Quicksilver (Factory New) instead of Dual Berettas | Shred (Factory New)
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Craft 2110884
· The Ascent Collection + The Operation Riptide Collection · profit 198.39₴
· invest 452.31₴
rare inputsP90 | Reef Grief (Factory New) instead of Dual Berettas | Shred (Factory New); MP7 | Guerrilla (Field-Tested): float at most 0.164197 instead of 0.163068
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Craft 2117264
· The Chroma 3 Collection + The Operation Riptide Collection · profit 196.69₴
· invest 368.50₴
sells slowly rare inputsG3SG1 | Orange Crash (Factory New) instead of Dual Berettas | Shred (Factory New); MP7 | Guerrilla (Field-Tested): float at most 0.163312 instead of 0.163068
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Craft 2134408
· The Operation Riptide Collection + The Revolver Case Collection · profit 196.68₴
· invest 396.11₴
sells slowly rare inputsSCAR-20 | Outbreak (Factory New) instead of Dual Berettas | Shred (Factory New)
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Craft 2134337
· The Operation Riptide Collection + The Radiant Collection · profit 189.47₴
· invest 413.58₴
rare inputsM4A1-S | Rose Hex (Factory New) instead of Dual Berettas | Shred (Factory New)
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Craft 2124085
· The Falchion Collection + The Operation Riptide Collection · profit 185.72₴
· invest 408.02₴
sells slowly rare inputsUMP-45 | Riot (Factory New) instead of Dual Berettas | Shred (Factory New); MP7 | Guerrilla (Field-Tested): float at most 0.165131 instead of 0.163068
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Craft 2128277
· The Gamma Collection + The Operation Riptide Collection · profit 181.49₴
· invest 361.55₴
sells slowly rare inputsSG 553 | Aerial (Factory New) instead of Dual Berettas | Shred (Factory New); MP7 | Guerrilla (Field-Tested): float at most 0.164197 instead of 0.163068
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Craft 2134261
· The Operation Riptide Collection + The Phoenix Collection · profit 179.03₴
· invest 400.56₴
profit on prices without salesat least −32 ₴ rare inputsMAG-7 | Heaven Guard (Factory New) instead of Dual Berettas | Shred (Factory New); MP7 | Guerrilla (Field-Tested): 3 pcs instead of 4; MP7 | Guerrilla (Field-Tested): float at most 0.162677 instead of 0.163068
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Craft 2130600
· The Harlequin Collection + The Operation Riptide Collection · profit 165.21₴
· invest 444.84₴
rare inputsUMP-45 | Warm Blooded (Factory New) instead of Dual Berettas | Shred (Factory New); MP7 | Guerrilla (Field-Tested): float at most 0.165131 instead of 0.163068
Fees. Steam adds 15% to the seller's price, so the seller gets the listing price divided by 1,15. Multiplying by 0,85 is wrong.
The outcome can only be sold after a week. Inputs bought on Steam go into the contract right away. The outcome can also be crafted further without waiting, but Sell it is possible only after seven days. Over a week the price may change, so the amount shown remains an estimate at calculation time.
Prices are conservative. Sales are counted at the lower of the listing price and the sale price. Purchases are counted at the cheapest listing, which is a lower bound. You cannot buy ten at that price: each next listing costs more. «Check floats on Steam» shows the real purchase price.