The Vanguard Collection + The eSports 2013 Collection
How to build Ways to build 3 ways: the best first, then from the most accessible. Click a tab and the numbers below are recalculated for that way.
What you get 7 outcomes
- Profitable outcome 55%
- Losing outcome 45%
The markup is taken from a check of Steam 25–26.09.2026 listings. It shows how many times the needed number of cheapest listings with a fitting float cost more than the cheapest listing of this wear. It depends on the width of the float window and on the number of items.
average normalized 0.083333233
outcomes come out up to 0.039166, 0.066666, 0.056666, 0.083333, 0.121666, 0.069999, 0.121666
«No higher than» — is a guarantee. The limits are calculated together: take all items with the float at the upper bound and you get exactly the result shown. With a lower float the result will be better.
f′ — the same float, brought to 0–1 by the skin's own range. CSFloat counts the same way.
Craft variants Craft variants One of this craft's two collections paired with another collection, same rarity. Click a variant to open its page with all the numbers. The variants may include a craft at a small loss: no more than 15% of the investment, if its most expensive outcome brings at least three investments after the fee and that outcome's price is confirmed by sales.
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Items of this craft's collections of the right rarity fit: The Vanguard Collection and The eSports 2013 Collection — and of the mixed-in collection: enter its items with float, your own or ones you want to buy. Its share in the set equals its share in the chances. Your own items are counted in the profit at market price, because you could sell them. The money needed to buy the rest is shown separately.
All splits of inputs across three collections are tried (1/1/8, 5/3/2 and the rest) and all outcome wears. The best set is shown for each collection. “Find the best” first quickly scores all collections and then calculates exactly the five best by the quick score.
One of three things counts as similar. The same set with a different wear of cheap outcomes: profit and investment differ by less than 0,5%. The same nine items with a different tenth: profit differs by no more than 10%, investment by 20%. The same main half, whose outcomes make the profit, with a different filler: profit lower by no more than a quarter, investment cheaper by no more than a quarter.
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Craft 2130474
· The Graphic Design Collection + The Vanguard Collection · profit 494.93₴
· invest 733.31₴
profit on prices without salesat least −341 ₴ rare inputsSG 553 | Berry Gel Coat (Field-Tested) instead of MAG-7 | Memento (Minimal Wear); Sawed-Off | Highwayman: Factory New instead of Minimal Wear; UMP-45 | Delusion (Minimal Wear): float at most 0.075837 instead of 0.075645
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Craft 2135476
· The Phoenix Collection + The Vanguard Collection · profit 490.41₴
· invest 709.78₴
profit on prices without salesat least −354 ₴ rare inputsTec-9 | Sandstorm (Field-Tested) instead of MAG-7 | Memento (Minimal Wear); Sawed-Off | Highwayman: Factory New instead of Minimal Wear; UMP-45 | Delusion (Minimal Wear): float at most 0.074518 instead of 0.075645
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Craft 2135142
· The Overpass Collection + The Vanguard Collection · profit 483.64₴
· invest 832.17₴
profit on prices without salesat least −488 ₴ rare inputsSouvenir CZ75-Auto | Nitro (Well-Worn) instead of MAG-7 | Memento (Minimal Wear); UMP-45 | Delusion (Minimal Wear): float at most 0.074104 instead of 0.075645
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Craft 2134195
· The Operation Hydra Collection + The Vanguard Collection · profit 480.96₴
· invest 877.58₴
profit on prices without salesat least −448 ₴ rare inputsUSP-S | Blueprint (Field-Tested) instead of MAG-7 | Memento (Minimal Wear); Sawed-Off | Highwayman: Factory New instead of Minimal Wear; UMP-45 | Delusion (Minimal Wear): float at most 0.076260 instead of 0.075645
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Craft 2139269
· The Vanguard Collection + The eSports 2013 Winter Collection · profit 464.90₴
· invest 770.64₴
profit on prices without salesat least −352 ₴ rare inputsG3SG1 | Azure Zebra (Minimal Wear) instead of MAG-7 | Memento (Minimal Wear); Sawed-Off | Highwayman: Factory New instead of Minimal Wear; UMP-45 | Delusion (Minimal Wear): float at most 0.074035 instead of 0.075645
Fees. Steam adds 15% to the seller's price, so the seller gets the listing price divided by 1,15. Multiplying by 0,85 is wrong.
The outcome can only be sold after a week. Inputs bought on Steam go into the contract right away. The outcome can also be crafted further without waiting, but Sell it is possible only after seven days. Over a week the price may change, so the amount shown remains an estimate at calculation time.
Prices are conservative. Sales are counted at the lower of the listing price and the sale price. Purchases are counted at the cheapest listing, which is a lower bound. You cannot buy ten at that price: each next listing costs more. «Check floats on Steam» shows the real purchase price.