The Fever Collection + The Snakebite Collection
How to build Ways to build 5 ways: the best first, then from the most accessible. Click a tab and the numbers below are recalculated for that way.
What you get 4 outcomes
- Profitable outcome 50%
- Losing outcome 50%
The markup is taken from a check of Steam 25–26.09.2026 listings. It shows how many times the needed number of cheapest listings with a fitting float cost more than the cheapest listing of this wear. It depends on the width of the float window and on the number of items.
average normalized 0.149999900
outcomes come out up to 0.149999, 0.149999, 0.118499, 0.149999
«No higher than» — is a guarantee. The limits are calculated together: take all items with the float at the upper bound and you get exactly the result shown. With a lower float the result will be better.
f′ — the same float, brought to 0–1 by the skin's own range. CSFloat counts the same way.
Craft variants Craft variants One of this craft's two collections paired with another collection, same rarity. Click a variant to open its page with all the numbers. The variants may include a craft at a small loss: no more than 15% of the investment, if its most expensive outcome brings at least three investments after the fee and that outcome's price is confirmed by sales.
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Items of this craft's collections of the right rarity fit: The Fever Collection and The Snakebite Collection — and of the mixed-in collection: enter its items with float, your own or ones you want to buy. Its share in the set equals its share in the chances. Your own items are counted in the profit at market price, because you could sell them. The money needed to buy the rest is shown separately.
All splits of inputs across three collections are tried (1/1/8, 5/3/2 and the rest) and all outcome wears. The best set is shown for each collection. “Find the best” first quickly scores all collections and then calculates exactly the five best by the quick score.
One of three things counts as similar. The same set with a different wear of cheap outcomes: profit and investment differ by less than 0,5%. The same nine items with a different tenth: profit differs by no more than 10%, investment by 20%. The same main half, whose outcomes make the profit, with a different filler: profit lower by no more than a quarter, investment cheaper by no more than a quarter.
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Craft 2173001
· The Fever Collection + The Kilowatt Collection · profit 23.52$
· invest 71.26$
rare inputsStatTrak™ Zeus x27 | Olympus (Minimal Wear) instead of StatTrak™ XM1014 | XOXO (Minimal Wear); StatTrak™ UMP-45 | K.O. Factory (Field-Tested): float at most 0.164156 instead of 0.167427; StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): float at most 0.074923 instead of 0.076061
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Craft 2172782
· The Fever Collection + The Gamma 2 Collection · profit 23.48$
· invest 75.96$
rare inputsStatTrak™ AUG | Syd Mead (Minimal Wear) instead of StatTrak™ XM1014 | XOXO (Minimal Wear); StatTrak™ UMP-45 | K.O. Factory (Field-Tested): float at most 0.166225 instead of 0.167427; StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): float at most 0.075643 instead of 0.076061
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Craft 2164976
· The Chroma 3 Collection + The Fever Collection · profit 23.28$
· invest 75.86$
rare inputsStatTrak™ UMP-45 | Primal Saber (Minimal Wear) instead of StatTrak™ XM1014 | XOXO (Minimal Wear); StatTrak™ UMP-45 | K.O. Factory (Field-Tested): float at most 0.165806 instead of 0.167427; StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): float at most 0.075497 instead of 0.076061
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Craft 2173292
· The Fever Collection + The Revolution Collection · profit 23.22$
· invest 69.08$
rare inputsStatTrak™ UMP-45 | Wild Child (Minimal Wear) instead of StatTrak™ XM1014 | XOXO (Minimal Wear); StatTrak™ UMP-45 | K.O. Factory (Field-Tested): float at most 0.168399 instead of 0.167427; StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): float at most 0.076399 instead of 0.076061
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Craft 2166873
· The Clutch Collection + The Fever Collection · profit 22.18$
· invest 68.34$
rare inputsStatTrak™ AUG | Stymphalian (Minimal Wear) instead of StatTrak™ XM1014 | XOXO (Minimal Wear); StatTrak™ UMP-45 | K.O. Factory (Field-Tested): float at most 0.163358 instead of 0.167427; StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): float at most 0.074646 instead of 0.076061
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Craft 2172812
· The Fever Collection + The Gamma Collection · profit 21.23$
· invest 77.37$
rare inputsStatTrak™ P2000 | Imperial Dragon (Minimal Wear) instead of StatTrak™ XM1014 | XOXO (Minimal Wear); StatTrak™ UMP-45 | K.O. Factory (Field-Tested): float at most 0.163358 instead of 0.167427; StatTrak™ UMP-45 | K.O. Factory (Minimal Wear): float at most 0.074646 instead of 0.076061
Fees. Steam adds 15% to the seller's price, so the seller gets the listing price divided by 1,15. Multiplying by 0,85 is wrong.
The outcome can only be sold after a week. Inputs bought on Steam go into the contract right away. The outcome can also be crafted further without waiting, but Sell it is possible only after seven days. Over a week the price may change, so the amount shown remains an estimate at calculation time.
Prices are conservative. Sales are counted at the lower of the listing price and the sale price. Purchases are counted at the cheapest listing, which is a lower bound. You cannot buy ten at that price: each next listing costs more. «Check floats on Steam» shows the real purchase price.