The Arabesque Collection + The Spectrum Collection
How to build Ways to build 5 ways: the best first, then from the most accessible. Click a tab and the numbers below are recalculated for that way.
What you get 5 outcomes
- Profitable outcome 40%
- Losing outcome 60%
The markup is taken from a check of Steam 25–26.09.2026 listings. It shows how many times the needed number of cheapest listings with a fitting float cost more than the cheapest listing of this wear. It depends on the width of the float window and on the number of items.
average normalized 0.069999900
outcomes come out up to 0.069999, 0.069999, 0.038499, 0.039199, 0.059499
«No higher than» — is a guarantee. The limits are calculated together: take all items with the float at the upper bound and you get exactly the result shown. With a lower float the result will be better.
f′ — the same float, brought to 0–1 by the skin's own range. CSFloat counts the same way.
Craft variants Craft variants One of this craft's two collections paired with another collection, same rarity. Click a variant to open its page with all the numbers. The variants may include a craft at a small loss: no more than 15% of the investment, if its most expensive outcome brings at least three investments after the fee and that outcome's price is confirmed by sales.
More
Items of this craft's collections of the right rarity fit: The Arabesque Collection and The Spectrum Collection — and of the mixed-in collection: enter its items with float, your own or ones you want to buy. Its share in the set equals its share in the chances. Your own items are counted in the profit at market price, because you could sell them. The money needed to buy the rest is shown separately.
All splits of inputs across three collections are tried (1/1/8, 5/3/2 and the rest) and all outcome wears. The best set is shown for each collection. “Find the best” first quickly scores all collections and then calculates exactly the five best by the quick score.
One of three things counts as similar. The same set with a different wear of cheap outcomes: profit and investment differ by less than 0,5%. The same nine items with a different tenth: profit differs by no more than 10%, investment by 20%. The same main half, whose outcomes make the profit, with a different filler: profit lower by no more than a quarter, investment cheaper by no more than a quarter.
-
Craft 2206194
· The Arabesque Collection + The Gamma 2 Collection · profit 12 634.33₸
· invest 25 768.26₸
sells slowly rare inputsMAG-7 | Petroglyph (Factory New) instead of M249 | Emerald Poison Dart (Factory New); Glock-18 | Ifrit Lattice (Field-Tested): float at most 0.162452 instead of 0.162532; P250 | Lotus Imprint (Minimal Wear): float at most 0.074331 instead of 0.074359
-
Craft 2206127
· The Arabesque Collection + The Dreams & Nightmares Collection · profit 12 563.60₸
· invest 24 570.30₸
sells slowlyXM1014 | Zombie Offensive (Factory New) instead of M249 | Emerald Poison Dart (Factory New); Glock-18 | Ifrit Lattice (Field-Tested): float at most 0.162896 instead of 0.162532; P250 | Lotus Imprint (Minimal Wear): float at most 0.074485 instead of 0.074359
-
Craft 2206203
· The Arabesque Collection + The Gamma Collection · profit 12 455.67₸
· invest 26 563.94₸
sells slowly rare inputsP90 | Chopper (Factory New) instead of M249 | Emerald Poison Dart (Factory New); Glock-18 | Ifrit Lattice (Field-Tested): float at most 0.163485 instead of 0.162532; P250 | Lotus Imprint (Minimal Wear): float at most 0.074690 instead of 0.074359
-
Craft 2206084
· The Arabesque Collection + The Clutch Collection · profit 12 243.06₸
· invest 24 949.70₸
sells slowly rare inputsNegev | Lionfish (Factory New) instead of M249 | Emerald Poison Dart (Factory New); Glock-18 | Ifrit Lattice (Field-Tested): float at most 0.163211 instead of 0.162532; P250 | Lotus Imprint (Minimal Wear): float at most 0.074595 instead of 0.074359
-
Craft 2206162
· The Arabesque Collection + The Fever Collection · profit 12 230.59₸
· invest 25 053.50₸
sells slowlyZeus x27 | Tosai (Factory New) instead of M249 | Emerald Poison Dart (Factory New); Glock-18 | Ifrit Lattice (Field-Tested): float at most 0.163939 instead of 0.162532; P250 | Lotus Imprint (Minimal Wear): float at most 0.074848 instead of 0.074359
-
Craft 2206183
· The Arabesque Collection + The Gallery Collection · profit 12 130.86₸
· invest 26 313.36₸
sells slowly rare inputsP90 | Randy Rush (Factory New) instead of M249 | Emerald Poison Dart (Factory New); Glock-18 | Ifrit Lattice (Field-Tested): float at most 0.164129 instead of 0.162532; P250 | Lotus Imprint (Minimal Wear): float at most 0.074914 instead of 0.074359
-
Craft 2206295
· The Arabesque Collection + The Kilowatt Collection · profit 12 072.36₸
· invest 24 779.08₸
sells slowlySawed-Off | Analog Input (Factory New) instead of M249 | Emerald Poison Dart (Factory New); Glock-18 | Ifrit Lattice (Field-Tested): float at most 0.163579 instead of 0.162532; P250 | Lotus Imprint (Minimal Wear): float at most 0.074723 instead of 0.074359
-
Craft 2206435
· The Arabesque Collection + The Radiant Collection · profit 12 054.06₸
· invest 28 933.02₸
sells slowlyUSP-S | Bleeding Edge (Factory New) instead of M249 | Emerald Poison Dart (Factory New); Glock-18 | Ifrit Lattice (Field-Tested): float at most 0.163485 instead of 0.162532; P250 | Lotus Imprint (Minimal Wear): float at most 0.074690 instead of 0.074359
-
Craft 2206527
· The Arabesque Collection + The Spectrum 2 Collection · profit 12 018.08₸
· invest 25 873.45₸
sells slowly rare inputsUMP-45 | Exposure (Factory New) instead of M249 | Emerald Poison Dart (Factory New); Glock-18 | Ifrit Lattice (Field-Tested): float at most 0.163211 instead of 0.162532; P250 | Lotus Imprint (Minimal Wear): float at most 0.074595 instead of 0.074359
-
Craft 2206013
· The Arabesque Collection + The Boreal Collection · profit 11 971.18₸
· invest 26 505.04₸
sells slowlyGlock-18 | Glockingbird (Factory New) instead of M249 | Emerald Poison Dart (Factory New); Glock-18 | Ifrit Lattice (Field-Tested): float at most 0.163814 instead of 0.162532; P250 | Lotus Imprint (Minimal Wear): float at most 0.074804 instead of 0.074359
Fees. Steam adds 15% to the seller's price, so the seller gets the listing price divided by 1,15. Multiplying by 0,85 is wrong.
The outcome can only be sold after a week. Inputs bought on Steam go into the contract right away. The outcome can also be crafted further without waiting, but Sell it is possible only after seven days. Over a week the price may change, so the amount shown remains an estimate at calculation time.
Prices are conservative. Sales are counted at the lower of the listing price and the sale price. Purchases are counted at the cheapest listing, which is a lower bound. You cannot buy ten at that price: each next listing costs more. «Check floats on Steam» shows the real purchase price.