The Ascent Collection + The Gamma 2 Collection
How to build Ways to build 5 ways: the best first, then from the most accessible. Click a tab and the numbers below are recalculated for that way.
What you get 7 outcomes
- Profitable outcome 45%
- Losing outcome 53%
- About break-even 2%
The markup is taken from a check of Steam 25–26.09.2026 listings. It shows how many times the needed number of cheapest listings with a fitting float cost more than the cheapest listing of this wear. It depends on the width of the float window and on the number of items.
average normalized 0.093333233
outcomes come out up to 0.069999, 0.055999, 0.147733, 0.093333, 0.041066, 0.093333, 0.093333
«No higher than» — is a guarantee. The limits are calculated together: take all items with the float at the upper bound and you get exactly the result shown. With a lower float the result will be better.
f′ — the same float, brought to 0–1 by the skin's own range. CSFloat counts the same way.
Craft variants Craft variants One of this craft's two collections paired with another collection, same rarity. Click a variant to open its page with all the numbers. The variants may include a craft at a small loss: no more than 15% of the investment, if its most expensive outcome brings at least three investments after the fee and that outcome's price is confirmed by sales.
More
Items of this craft's collections of the right rarity fit: The Ascent Collection and The Gamma 2 Collection — and of the mixed-in collection: enter its items with float, your own or ones you want to buy. Its share in the set equals its share in the chances. Your own items are counted in the profit at market price, because you could sell them. The money needed to buy the rest is shown separately.
All splits of inputs across three collections are tried (1/1/8, 5/3/2 and the rest) and all outcome wears. The best set is shown for each collection. “Find the best” first quickly scores all collections and then calculates exactly the five best by the quick score.
One of three things counts as similar. The same set with a different wear of cheap outcomes: profit and investment differ by less than 0,5%. The same nine items with a different tenth: profit differs by no more than 10%, investment by 20%. The same main half, whose outcomes make the profit, with a different filler: profit lower by no more than a quarter, investment cheaper by no more than a quarter.
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Craft 2207878
· The Ascent Collection + The Prisma Collection · profit 110.84₴
· invest 273.13₴
P250 | Verdigris (Minimal Wear) instead of Five-SeveN | Scumbria (Field-Tested); P90 | Reef Grief (Minimal Wear): float at most 0.074745 instead of 0.074830; P2000 | Royal Baroque (Factory New): float at most 0.004152 instead of 0.004227
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Craft 2207832
· The Ascent Collection + The Overpass 2024 Collection · profit 110.39₴
· invest 281.60₴
Glock-18 | Teal Graf (Factory New) instead of Five-SeveN | Scumbria (Field-Tested); P90 | Reef Grief (Minimal Wear): float at most 0.079529 instead of 0.074830; P2000 | Royal Baroque (Factory New): float at most 0.008338 instead of 0.004227
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Craft 2207510
· The Ascent Collection + The Clutch Collection · profit 109.71₴
· invest 265.41₴
P2000 | Urban Hazard (Minimal Wear) instead of Five-SeveN | Scumbria (Field-Tested); P90 | Reef Grief (Minimal Wear): float at most 0.076829 instead of 0.074830; P2000 | Royal Baroque (Factory New): float at most 0.005975 instead of 0.004227
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Craft 2207743
· The Ascent Collection + The Italy Collection · profit 109.24₴
· invest 264.99₴
Sawed-Off | Full Stop (Minimal Wear) instead of Five-SeveN | Scumbria (Field-Tested); P90 | Reef Grief (Minimal Wear): float at most 0.077272 instead of 0.074830; P2000 | Royal Baroque (Factory New): float at most 0.006363 instead of 0.004227
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Craft 2207812
· The Ascent Collection + The Operation Riptide Collection · profit 106.65₴
· invest 302.94₴
rare inputsMP7 | Guerrilla (Field-Tested) instead of Five-SeveN | Scumbria (Field-Tested)
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Craft 2208106
· The Ascent Collection + The Wildfire Collection · profit 104.69₴
· invest 291.93₴
rare inputsSSG 08 | Necropos (Field-Tested) instead of Five-SeveN | Scumbria (Field-Tested)
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Craft 2207461
· The Ascent Collection + The CS20 Collection · profit 104.47₴
· invest 276.33₴
MAG-7 | Popdog (Minimal Wear) instead of Five-SeveN | Scumbria (Field-Tested); P90 | Reef Grief (Minimal Wear): float at most 0.079333 instead of 0.074830; P2000 | Royal Baroque (Factory New): float at most 0.008166 instead of 0.004227
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Craft 2207991
· The Ascent Collection + The Snakebite Collection · profit 103.98₴
· invest 276.53₴
UMP-45 | Oscillator (Factory New) instead of Five-SeveN | Scumbria (Field-Tested); P90 | Reef Grief (Minimal Wear): float at most 0.077660 instead of 0.074830; P2000 | Royal Baroque (Factory New): float at most 0.006703 instead of 0.004227
Fees. Steam adds 15% to the seller's price, so the seller gets the listing price divided by 1,15. Multiplying by 0,85 is wrong.
The outcome can only be sold after a week. Inputs bought on Steam go into the contract right away. The outcome can also be crafted further without waiting, but Sell it is possible only after seven days. Over a week the price may change, so the amount shown remains an estimate at calculation time.
Prices are conservative. Sales are counted at the lower of the listing price and the sale price. Purchases are counted at the cheapest listing, which is a lower bound. You cannot buy ten at that price: each next listing costs more. «Check floats on Steam» shows the real purchase price.