The Ascent Collection + The Operation Broken Fang Collection
How to build Ways to build 5 ways: the best first, then from the most accessible. Click a tab and the numbers below are recalculated for that way.
What you get 7 outcomes
- Profitable outcome 55%
- Losing outcome 45%
The markup is taken from a check of Steam 25–26.09.2026 listings. It shows how many times the needed number of cheapest listings with a fitting float cost more than the cheapest listing of this wear. It depends on the width of the float window and on the number of items.
average normalized 0.093333233
outcomes come out up to 0.069999, 0.055999, 0.093333, 0.093333, 0.093333, 0.093333, 0.065333
«No higher than» — is a guarantee. The limits are calculated together: take all items with the float at the upper bound and you get exactly the result shown. With a lower float the result will be better.
f′ — the same float, brought to 0–1 by the skin's own range. CSFloat counts the same way.
Craft variants Craft variants One of this craft's two collections paired with another collection, same rarity. Click a variant to open its page with all the numbers. The variants may include a craft at a small loss: no more than 15% of the investment, if its most expensive outcome brings at least three investments after the fee and that outcome's price is confirmed by sales.
More
Items of this craft's collections of the right rarity fit: The Ascent Collection and The Operation Broken Fang Collection — and of the mixed-in collection: enter its items with float, your own or ones you want to buy. Its share in the set equals its share in the chances. Your own items are counted in the profit at market price, because you could sell them. The money needed to buy the rest is shown separately.
All splits of inputs across three collections are tried (1/1/8, 5/3/2 and the rest) and all outcome wears. The best set is shown for each collection. “Find the best” first quickly scores all collections and then calculates exactly the five best by the quick score.
One of three things counts as similar. The same set with a different wear of cheap outcomes: profit and investment differ by less than 0,5%. The same nine items with a different tenth: profit differs by no more than 10%, investment by 20%. The same main half, whose outcomes make the profit, with a different filler: profit lower by no more than a quarter, investment cheaper by no more than a quarter.
-
Craft 2207662
· The Ascent Collection + The Glove Collection · profit 231.15₽
· invest 572.72₽
rare inputsGalil AR | Black Sand (Field-Tested) instead of CZ75-Auto | Vendetta (Field-Tested)
-
Craft 2208052
· The Ascent Collection + The Spy Tech Collection · profit 230.42₽
· invest 519.94₽
M4A4 | Dark Operative (Field-Tested) instead of CZ75-Auto | Vendetta (Field-Tested)
-
Craft 2205974
· The Arabesque Collection + The Ascent Collection · profit 228.28₽
· invest 519.94₽
MAC-10 | Arabesque Mosaic (Field-Tested) instead of CZ75-Auto | Vendetta (Field-Tested)
-
Craft 2205151
· The Anubis Collection + The Ascent Collection · profit 222.84₽
· invest 579.50₽
rare inputsTec-9 | Mummy's Rot (Field-Tested) instead of CZ75-Auto | Vendetta (Field-Tested)
-
Craft 2207651
· The Ascent Collection + The Genesis Collection · profit 220.84₽
· invest 490.36₽
MP9 | Broken Record (Field-Tested) instead of CZ75-Auto | Vendetta (Field-Tested)
-
Craft 2207539
· The Ascent Collection + The Dead Hand Collection · profit 219.60₽
· invest 491.21₽
Sawed-Off | Fusion (Field-Tested) instead of CZ75-Auto | Vendetta (Field-Tested)
-
Craft 2207715
· The Ascent Collection + The Horizon Collection · profit 218.48₽
· invest 536.50₽
R8 Revolver | Survivalist (Minimal Wear) instead of CZ75-Auto | Vendetta (Field-Tested); P90 | Reef Grief (Minimal Wear): float at most 0.074745 instead of 0.074830; P2000 | Royal Baroque (Factory New): float at most 0.004152 instead of 0.004227
-
Craft 2208033
· The Ascent Collection + The Sport & Field Collection · profit 217.94₽
· invest 511.15₽
pricier variants existNova | Yorkshire (Field-Tested) instead of CZ75-Auto | Vendetta (Field-Tested)
-
Craft 2207716
· The Ascent Collection + The Horizon Collection · profit 217.26₽
· invest 528.85₽
rare inputsTec-9 | Snek-9 (Field-Tested) instead of CZ75-Auto | Vendetta (Field-Tested)
-
Craft 2207572
· The Ascent Collection + The Dust 2 Collection · profit 216.45₽
· invest 495.42₽
SG 553 | Damascus Steel (Field-Tested) instead of CZ75-Auto | Vendetta (Field-Tested)
-
Craft 2207620
· The Ascent Collection + The Gallery Collection · profit 216.34₽
· invest 513.54₽
rare inputsSCAR-20 | Trail Blazer (Minimal Wear) instead of CZ75-Auto | Vendetta (Field-Tested); P90 | Reef Grief (Minimal Wear): float at most 0.074672 instead of 0.074830; P2000 | Royal Baroque (Factory New): float at most 0.004088 instead of 0.004227
-
Craft 2207969
· The Ascent Collection + The Shadow Collection · profit 215.99₽
· invest 508.94₽
XM1014 | Scumbria (Field-Tested) instead of CZ75-Auto | Vendetta (Field-Tested)
-
Craft 2207460
· The Ascent Collection + The CS20 Collection · profit 212.61₽
· invest 521.89₽
MAG-7 | Popdog (Minimal Wear) instead of CZ75-Auto | Vendetta (Field-Tested); P90 | Reef Grief (Minimal Wear): float at most 0.075599 instead of 0.074830; P2000 | Royal Baroque (Factory New): float at most 0.004899 instead of 0.004227
-
Craft 2207593
· The Ascent Collection + The Fever Collection · profit 212.35₽
· invest 491.42₽
MAG-7 | Resupply (Field-Tested) instead of CZ75-Auto | Vendetta (Field-Tested)
-
Craft 2207924
· The Ascent Collection + The Revolution Collection · profit 212.07₽
· invest 494.21₽
Tec-9 | Rebel (Minimal Wear) instead of CZ75-Auto | Vendetta (Field-Tested); P90 | Reef Grief (Minimal Wear): float at most 0.076829 instead of 0.074830; P2000 | Royal Baroque (Factory New): float at most 0.005975 instead of 0.004227
-
Craft 2207609
· The Ascent Collection + The Fracture Collection · profit 210.58₽
· invest 493.91₽
SG 553 | Ol' Rusty (Minimal Wear) instead of CZ75-Auto | Vendetta (Field-Tested); P90 | Reef Grief (Minimal Wear): float at most 0.074745 instead of 0.074830; P2000 | Royal Baroque (Factory New): float at most 0.004152 instead of 0.004227
-
Craft 2207877
· The Ascent Collection + The Prisma Collection · profit 209.87₽
· invest 510.27₽
MAC-10 | Whitefish (Field-Tested) instead of CZ75-Auto | Vendetta (Field-Tested)
-
Craft 2207594
· The Ascent Collection + The Fever Collection · profit 209.81₽
· invest 496.50₽
P2000 | Sure Grip (Minimal Wear) instead of CZ75-Auto | Vendetta (Field-Tested); P90 | Reef Grief (Minimal Wear): float at most 0.076349 instead of 0.074830; P2000 | Royal Baroque (Factory New): float at most 0.005555 instead of 0.004227
Fees. Steam adds 15% to the seller's price, so the seller gets the listing price divided by 1,15. Multiplying by 0,85 is wrong.
The outcome can only be sold after a week. Inputs bought on Steam go into the contract right away. The outcome can also be crafted further without waiting, but Sell it is possible only after seven days. Over a week the price may change, so the amount shown remains an estimate at calculation time.
Prices are conservative. Sales are counted at the lower of the listing price and the sale price. Purchases are counted at the cheapest listing, which is a lower bound. You cannot buy ten at that price: each next listing costs more. «Check floats on Steam» shows the real purchase price.