The Ascent Collection + The Snakebite Collection
How to build Ways to build 5 ways: the best first, then from the most accessible. Click a tab and the numbers below are recalculated for that way.
What you get 7 outcomes
- Profitable outcome 47%
- Losing outcome 53%
The markup is taken from a check of Steam 25–26.09.2026 listings. It shows how many times the needed number of cheapest listings with a fitting float cost more than the cheapest listing of this wear. It depends on the width of the float window and on the number of items.
average normalized 0.093333233
outcomes come out up to 0.069999, 0.055999, 0.093333, 0.090533, 0.093333, 0.060666, 0.079333
«No higher than» — is a guarantee. The limits are calculated together: take all items with the float at the upper bound and you get exactly the result shown. With a lower float the result will be better.
f′ — the same float, brought to 0–1 by the skin's own range. CSFloat counts the same way.
Craft variants Craft variants One of this craft's two collections paired with another collection, same rarity. Click a variant to open its page with all the numbers. The variants may include a craft at a small loss: no more than 15% of the investment, if its most expensive outcome brings at least three investments after the fee and that outcome's price is confirmed by sales.
More
Items of this craft's collections of the right rarity fit: The Ascent Collection and The Snakebite Collection — and of the mixed-in collection: enter its items with float, your own or ones you want to buy. Its share in the set equals its share in the chances. Your own items are counted in the profit at market price, because you could sell them. The money needed to buy the rest is shown separately.
All splits of inputs across three collections are tried (1/1/8, 5/3/2 and the rest) and all outcome wears. The best set is shown for each collection. “Find the best” first quickly scores all collections and then calculates exactly the five best by the quick score.
One of three things counts as similar. The same set with a different wear of cheap outcomes: profit and investment differ by less than 0,5%. The same nine items with a different tenth: profit differs by no more than 10%, investment by 20%. The same main half, whose outcomes make the profit, with a different filler: profit lower by no more than a quarter, investment cheaper by no more than a quarter.
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Craft 2207608
· The Ascent Collection + The Fracture Collection · profit 120.15₴
· invest 251.08₴
SG 553 | Ol' Rusty (Factory New) instead of UMP-45 | Oscillator (Factory New); P90 | Reef Grief (Minimal Wear): float at most 0.077368 instead of 0.077142; P2000 | Royal Baroque (Factory New): float at most 0.006447 instead of 0.006249
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Craft 2207910
· The Ascent Collection + The Recoil Collection · profit 120.04₴
· invest 253.10₴
Galil AR | Destroyer (Factory New) instead of UMP-45 | Oscillator (Factory New); P90 | Reef Grief (Minimal Wear): float at most 0.077368 instead of 0.077142; P2000 | Royal Baroque (Factory New): float at most 0.006447 instead of 0.006249
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Craft 2207923
· The Ascent Collection + The Revolution Collection · profit 119.91₴
· invest 252.89₴
SCAR-20 | Fragments (Factory New) instead of UMP-45 | Oscillator (Factory New); P90 | Reef Grief (Minimal Wear): float at most 0.077428 instead of 0.077142; P2000 | Royal Baroque (Factory New): float at most 0.006499 instead of 0.006249
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Craft 2207509
· The Ascent Collection + The Clutch Collection · profit 118.80₴
· invest 254.44₴
SG 553 | Aloha (Factory New) instead of UMP-45 | Oscillator (Factory New); P90 | Reef Grief (Minimal Wear): float at most 0.077213 instead of 0.077142; P2000 | Royal Baroque (Factory New): float at most 0.006311 instead of 0.006249
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Craft 2207619
· The Ascent Collection + The Gallery Collection · profit 117.78₴
· invest 266.54₴
rare inputsSCAR-20 | Trail Blazer (Factory New) instead of UMP-45 | Oscillator (Factory New); P90 | Reef Grief (Minimal Wear): float at most 0.077370 instead of 0.077142; P2000 | Royal Baroque (Factory New): float at most 0.006449 instead of 0.006249
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Craft 2207448
· The Ascent Collection + The Breakout Collection · profit 117.26₴
· invest 262.81₴
UMP-45 | Labyrinth (Factory New) instead of UMP-45 | Oscillator (Factory New); P90 | Reef Grief (Minimal Wear): float at most 0.076956 instead of 0.077142; P2000 | Royal Baroque (Factory New): float at most 0.006086 instead of 0.006249
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Craft 2207579
· The Ascent Collection + The Falchion Collection · profit 117.15₴
· invest 267.86₴
rare inputsUMP-45 | Riot (Factory New) instead of UMP-45 | Oscillator (Factory New); P90 | Reef Grief (Minimal Wear): float at most 0.077368 instead of 0.077142; P2000 | Royal Baroque (Factory New): float at most 0.006447 instead of 0.006249
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Craft 2207868
· The Ascent Collection + The Prisma 2 Collection · profit 116.80₴
· invest 258.61₴
rare inputsR8 Revolver | Bone Forged (Factory New) instead of UMP-45 | Oscillator (Factory New); P90 | Reef Grief (Minimal Wear): float at most 0.077272 instead of 0.077142; P2000 | Royal Baroque (Factory New): float at most 0.006363 instead of 0.006249
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Craft 2207933
· The Ascent Collection + The Revolver Case Collection · profit 115.82₴
· invest 265.77₴
rare inputsSCAR-20 | Outbreak (Factory New) instead of UMP-45 | Oscillator (Factory New)
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Craft 2207493
· The Ascent Collection + The Chroma 3 Collection · profit 115.37₴
· invest 261.89₴
rare inputsM249 | Spectre (Factory New) instead of UMP-45 | Oscillator (Factory New)
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Craft 2207769
· The Ascent Collection + The Lake Collection · profit 114.14₴
· invest 256.72₴
SG 553 | Anodized Navy (Factory New) instead of UMP-45 | Oscillator (Factory New); P90 | Reef Grief (Minimal Wear): float at most 0.074571 instead of 0.077142; P2000 | Royal Baroque (Factory New): float at most 0.003999 instead of 0.006249
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Craft 2207500
· The Ascent Collection + The Chroma Collection · profit 112.53₴
· invest 276.19₴
rare inputsXM1014 | Quicksilver (Factory New) instead of UMP-45 | Oscillator (Factory New)
Fees. Steam adds 15% to the seller's price, so the seller gets the listing price divided by 1,15. Multiplying by 0,85 is wrong.
The outcome can only be sold after a week. Inputs bought on Steam go into the contract right away. The outcome can also be crafted further without waiting, but Sell it is possible only after seven days. Over a week the price may change, so the amount shown remains an estimate at calculation time.
Prices are conservative. Sales are counted at the lower of the listing price and the sale price. Purchases are counted at the cheapest listing, which is a lower bound. You cannot buy ten at that price: each next listing costs more. «Check floats on Steam» shows the real purchase price.