The CS20 Collection + The Revolver Case Collection
How to build Ways to build 5 ways: the best first, then from the most accessible. Click a tab and the numbers below are recalculated for that way.
What you get 4 outcomes
- Profitable outcome 95%
- Losing outcome 5%
The markup is taken from a check of Steam 25–26.09.2026 listings. It shows how many times the needed number of cheapest listings with a fitting float cost more than the cheapest listing of this wear. It depends on the width of the float window and on the number of items.
average normalized 0.086956422
outcomes come out up to 0.069565, 0.034782, 0.069999, 0.043478
«No higher than» — is a guarantee. The limits are calculated together: take all items with the float at the upper bound and you get exactly the result shown. With a lower float the result will be better.
f′ — the same float, brought to 0–1 by the skin's own range. CSFloat counts the same way.
Craft variants Craft variants One of this craft's two collections paired with another collection, same rarity. Click a variant to open its page with all the numbers. The variants may include a craft at a small loss: no more than 15% of the investment, if its most expensive outcome brings at least three investments after the fee and that outcome's price is confirmed by sales.
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Items of this craft's collections of the right rarity fit: The CS20 Collection and The Revolver Case Collection — and of the mixed-in collection: enter its items with float, your own or ones you want to buy. Its share in the set equals its share in the chances. Your own items are counted in the profit at market price, because you could sell them. The money needed to buy the rest is shown separately.
All splits of inputs across three collections are tried (1/1/8, 5/3/2 and the rest) and all outcome wears. The best set is shown for each collection. “Find the best” first quickly scores all collections and then calculates exactly the five best by the quick score.
One of three things counts as similar. The same set with a different wear of cheap outcomes: profit and investment differ by less than 0,5%. The same nine items with a different tenth: profit differs by no more than 10%, investment by 20%. The same main half, whose outcomes make the profit, with a different filler: profit lower by no more than a quarter, investment cheaper by no more than a quarter.
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Craft 2235687
· The Revolver Case Collection + The Spectrum 2 Collection · profit 155.50$
· invest 104.23$
profit on prices without salesat least −104 $ rare inputs pricier variants existStatTrak™ PP-Bizon | High Roller (Field-Tested) instead of StatTrak™ P90 | Nostalgia (Field-Tested); StatTrak™ P90 | Shapewood (Field-Tested): float at most 0.161774 instead of 0.165265; StatTrak™ G3SG1 | The Executioner (Field-Tested): float at most 0.161774 instead of 0.165265
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Craft 2213658
· The Chroma 2 Collection + The Revolver Case Collection · profit 155.41$
· invest 106.44$
profit on prices without salesat least −100 $ rare inputs pricier variants existStatTrak™ FAMAS | Djinn (Field-Tested) instead of StatTrak™ P90 | Nostalgia (Field-Tested); StatTrak™ P90 | Shapewood (Field-Tested): float at most 0.161774 instead of 0.165265; StatTrak™ G3SG1 | The Executioner (Field-Tested): float at most 0.161774 instead of 0.165265
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Craft 2233810
· The Prisma 2 Collection + The Revolver Case Collection · profit 154.76$
· invest 99.04$
profit on prices without salesat least −99 $ rare inputs pricier variants existStatTrak™ MAG-7 | Justice (Field-Tested) instead of StatTrak™ P90 | Nostalgia (Field-Tested); StatTrak™ P90 | Shapewood (Field-Tested): float at most 0.161774 instead of 0.165265; StatTrak™ G3SG1 | The Executioner (Field-Tested): float at most 0.161774 instead of 0.165265
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Craft 2214767
· The Chroma 3 Collection + The Revolver Case Collection · profit 153.54$
· invest 104.58$
profit on prices without salesat least −105 $ rare inputs pricier variants existStatTrak™ AUG | Fleet Flock (Field-Tested) instead of StatTrak™ P90 | Nostalgia (Field-Tested); StatTrak™ P90 | Shapewood (Field-Tested): float at most 0.162324 instead of 0.165265; StatTrak™ G3SG1 | The Executioner (Field-Tested): float at most 0.162324 instead of 0.165265
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Craft 2234853
· The Recoil Collection + The Revolver Case Collection · profit 151.43$
· invest 97.04$
profit on prices without salesat least −95 $ rare inputs pricier variants existStatTrak™ Sawed-Off | Kiss♥Love (Field-Tested) instead of StatTrak™ P90 | Nostalgia (Field-Tested); StatTrak™ P90 | Shapewood (Field-Tested): float at most 0.171380 instead of 0.165265; StatTrak™ G3SG1 | The Executioner (Field-Tested): float at most 0.171380 instead of 0.165265
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Craft 2235223
· The Revolution Collection + The Revolver Case Collection · profit 151.40$
· invest 95.82$
profit on prices without salesat least −90 $ rare inputs pricier variants existStatTrak™ P2000 | Wicked Sick (Field-Tested) instead of StatTrak™ P90 | Nostalgia (Field-Tested); StatTrak™ P90 | Shapewood (Field-Tested): float at most 0.161774 instead of 0.165265; StatTrak™ G3SG1 | The Executioner (Field-Tested): float at most 0.161774 instead of 0.165265
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Craft 2210940
· The Breakout Collection + The Revolver Case Collection · profit 150.16$
· invest 112.89$
profit on prices without salesat least −101 $ rare inputs pricier variants existStatTrak™ Five-SeveN | Fowl Play (Field-Tested) instead of StatTrak™ P90 | Nostalgia (Field-Tested); StatTrak™ P90 | Shapewood (Field-Tested): float at most 0.166507 instead of 0.165265; StatTrak™ G3SG1 | The Executioner (Field-Tested): float at most 0.166507 instead of 0.165265
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Craft 2227829
· The Glove Collection + The Revolver Case Collection · profit 150.04$
· invest 103.20$
profit on prices without salesat least −103 $ rare inputs pricier variants existStatTrak™ Sawed-Off | Wasteland Princess (Field-Tested) instead of StatTrak™ P90 | Nostalgia (Field-Tested); StatTrak™ P90 | Shapewood (Field-Tested): float at most 0.169726 instead of 0.165265; StatTrak™ G3SG1 | The Executioner (Field-Tested): float at most 0.169726 instead of 0.165265
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Craft 2230655
· The Kilowatt Collection + The Revolver Case Collection · profit 148.08$
· invest 98.29$
profit on prices without salesat least −84 $ rare inputs pricier variants existStatTrak™ Zeus x27 | Olympus (Field-Tested) instead of StatTrak™ P90 | Nostalgia (Field-Tested); StatTrak™ P90 | Shapewood (Field-Tested): float at most 0.168913 instead of 0.165265; StatTrak™ G3SG1 | The Executioner (Field-Tested): float at most 0.168913 instead of 0.165265
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Craft 2226444
· The Gamma Collection + The Revolver Case Collection · profit 147.64$
· invest 103.79$
profit on prices without salesat least −97 $ rare inputs pricier variants existStatTrak™ P2000 | Imperial Dragon (Field-Tested) instead of StatTrak™ P90 | Nostalgia (Field-Tested); StatTrak™ P90 | Shapewood (Field-Tested): float at most 0.167723 instead of 0.165265; StatTrak™ G3SG1 | The Executioner (Field-Tested): float at most 0.167723 instead of 0.165265
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Craft 2235717
· The Revolver Case Collection + The Spectrum Collection · profit 146.89$
· invest 114.00$
profit on prices without salesat least −106 $ rare inputs pricier variants existStatTrak™ AWP | Fever Dream (Field-Tested) instead of StatTrak™ P90 | Nostalgia (Field-Tested); StatTrak™ P90 | Shapewood (Field-Tested): float at most 0.164891 instead of 0.165265; StatTrak™ G3SG1 | The Executioner (Field-Tested): float at most 0.164891 instead of 0.165265
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Craft 2220507
· The Dreams & Nightmares Collection + The Revolver Case Collection · profit 146.28$
· invest 98.45$
profit on prices without salesat least −91 $ rare inputs pricier variants existStatTrak™ FAMAS | Rapid Eye Movement (Field-Tested) instead of StatTrak™ P90 | Nostalgia (Field-Tested); StatTrak™ P90 | Shapewood (Field-Tested): float at most 0.161774 instead of 0.165265; StatTrak™ G3SG1 | The Executioner (Field-Tested): float at most 0.161774 instead of 0.165265
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Craft 2223749
· The Fracture Collection + The Revolver Case Collection · profit 146.03$
· invest 97.19$
profit on prices without salesat least −89 $ rare inputs pricier variants existStatTrak™ XM1014 | Entombed (Field-Tested) instead of StatTrak™ P90 | Nostalgia (Field-Tested); StatTrak™ P90 | Shapewood (Field-Tested): float at most 0.162728 instead of 0.165265; StatTrak™ G3SG1 | The Executioner (Field-Tested): float at most 0.162728 instead of 0.165265
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Craft 2212059
· The CS20 Collection + The Revolver Case Collection · profit 144.63$
· invest 99.92$
profit on prices without salesat least −92 $ rare inputs pricier variants existStatTrak™ AWP | Wildfire: Minimal Wear instead of Factory New; StatTrak™ P90 | Nostalgia (Field-Tested): float at most 0.165664 instead of 0.165265; StatTrak™ P90 | Shapewood (Field-Tested): float at most 0.165664 instead of 0.165265; StatTrak™ G3SG1 | The Executioner (Field-Tested): float at most 0.165664 instead of 0.165265
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Craft 2216799
· The Clutch Collection + The Revolver Case Collection · profit 142.10$
· invest 96.28$
profit on prices without salesat least −90 $ rare inputs pricier variants existStatTrak™ AUG | Stymphalian (Field-Tested) instead of StatTrak™ P90 | Nostalgia (Field-Tested); StatTrak™ P90 | Shapewood (Field-Tested): float at most 0.167723 instead of 0.165265; StatTrak™ G3SG1 | The Executioner (Field-Tested): float at most 0.167723 instead of 0.165265
Fees. Steam adds 15% to the seller's price, so the seller gets the listing price divided by 1,15. Multiplying by 0,85 is wrong.
The outcome can only be sold after a week. Inputs bought on Steam go into the contract right away. The outcome can also be crafted further without waiting, but Sell it is possible only after seven days. Over a week the price may change, so the amount shown remains an estimate at calculation time.
Prices are conservative. Sales are counted at the lower of the listing price and the sale price. Purchases are counted at the cheapest listing, which is a lower bound. You cannot buy ten at that price: each next listing costs more. «Check floats on Steam» shows the real purchase price.