The Dead Hand Collection + The Spy Tech Collection
How to build Ways to build 5 ways: the best first, then from the most accessible. Click a tab and the numbers below are recalculated for that way.
What you get 4 outcomes
- Profitable outcome 80%
- Losing outcome 20%
The markup is taken from a check of Steam 25–26.09.2026 listings. It shows how many times the needed number of cheapest listings with a fitting float cost more than the cheapest listing of this wear. It depends on the width of the float window and on the number of items.
average normalized 0.069999900
outcomes come out up to 0.069999, 0.062999, 0.069999, 0.069999
«No higher than» — is a guarantee. The limits are calculated together: take all items with the float at the upper bound and you get exactly the result shown. With a lower float the result will be better.
f′ — the same float, brought to 0–1 by the skin's own range. CSFloat counts the same way.
Craft variants Craft variants One of this craft's two collections paired with another collection, same rarity. Click a variant to open its page with all the numbers. The variants may include a craft at a small loss: no more than 15% of the investment, if its most expensive outcome brings at least three investments after the fee and that outcome's price is confirmed by sales.
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Items of this craft's collections of the right rarity fit: The Dead Hand Collection and The Spy Tech Collection — and of the mixed-in collection: enter its items with float, your own or ones you want to buy. Its share in the set equals its share in the chances. Your own items are counted in the profit at market price, because you could sell them. The money needed to buy the rest is shown separately.
All splits of inputs across three collections are tried (1/1/8, 5/3/2 and the rest) and all outcome wears. The best set is shown for each collection. “Find the best” first quickly scores all collections and then calculates exactly the five best by the quick score.
One of three things counts as similar. The same set with a different wear of cheap outcomes: profit and investment differ by less than 0,5%. The same nine items with a different tenth: profit differs by no more than 10%, investment by 20%. The same main half, whose outcomes make the profit, with a different filler: profit lower by no more than a quarter, investment cheaper by no more than a quarter.
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Craft 2234357
· The Prisma Collection + The Spy Tech Collection · profit 8 588.30₴
· invest 10 008.33₴
profit on prices without salesat least −10 008 ₴ rare inputsR8 Revolver | Skull Crusher (Field-Tested) instead of P250 | Kintsugi (Factory New); M4A1-S | Fatal Glitch (Field-Tested): 3 pcs instead of 1; M4A1-S | Fatal Glitch (Field-Tested): float at most 0.162451 instead of 0.164838; USP-S | Spiral Glitch (Minimal Wear): 2 pcs instead of 7; USP-S | Spiral Glitch (Minimal Wear): float at most 0.074331 instead of 0.075161
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Craft 2235050
· The Recoil Collection + The Spy Tech Collection · profit 6 794.08₴
· invest 17 856.47₴
profit on prices without salesat least −17 141 ₴ rare inputsP250 | Visions (Factory New) instead of P250 | Kintsugi (Factory New); M4A1-S | Fatal Glitch (Field-Tested): float at most 0.163939 instead of 0.164838; USP-S | Spiral Glitch (Minimal Wear): float at most 0.074848 instead of 0.075161
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Craft 2235414
· The Revolution Collection + The Spy Tech Collection · profit 6 752.69₴
· invest 17 962.65₴
profit on prices without salesat least −17 183 ₴ rare inputsAWP | Duality (Factory New) instead of P250 | Kintsugi (Factory New); M4A1-S | Fatal Glitch (Field-Tested): float at most 0.164300 instead of 0.164838; USP-S | Spiral Glitch (Minimal Wear): float at most 0.074974 instead of 0.075161
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Craft 2216995
· The Clutch Collection + The Spy Tech Collection · profit 6 690.01₴
· invest 17 990.57₴
profit on prices without salesat least −17 245 ₴ rare inputsAUG | Stymphalian (Factory New) instead of P250 | Kintsugi (Factory New); M4A1-S | Fatal Glitch (Field-Tested): float at most 0.163633 instead of 0.164838; USP-S | Spiral Glitch (Minimal Wear): float at most 0.074741 instead of 0.075161
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Craft 2220737
· The Dreams & Nightmares Collection + The Spy Tech Collection · profit 6 566.91₴
· invest 18 354.29₴
profit on prices without salesat least −17 369 ₴ rare inputsMP7 | Abyssal Apparition (Factory New) instead of P250 | Kintsugi (Factory New)
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Craft 2218439
· The Danger Zone Collection + The Spy Tech Collection · profit 6 528.24₴
· invest 17 888.52₴
profit on prices without salesat least −17 407 ₴ rare inputsUMP-45 | Momentum (Factory New) instead of P250 | Kintsugi (Factory New); M4A1-S | Fatal Glitch (Field-Tested): float at most 0.162896 instead of 0.164838; USP-S | Spiral Glitch (Minimal Wear): float at most 0.074485 instead of 0.075161
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Craft 2233957
· The Prisma 2 Collection + The Spy Tech Collection · profit 6 510.99₴
· invest 18 619.02₴
profit on prices without salesat least −17 936 ₴ rare inputsMAG-7 | Justice (Factory New) instead of P250 | Kintsugi (Factory New)
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Craft 2223013
· The Fever Collection + The Spy Tech Collection · profit 6 499.50₴
· invest 18 525.65₴
profit on prices without salesat least −17 436 ₴ rare inputsUMP-45 | K.O. Factory (Factory New) instead of P250 | Kintsugi (Factory New)
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Craft 2232688
· The Operation Riptide Collection + The Spy Tech Collection · profit 6 481.87₴
· invest 21 742.93₴
profit on prices without salesat least −21 743 ₴ rare inputsSSG 08 | Turbo Peek (Factory New) instead of P250 | Kintsugi (Factory New); M4A1-S | Fatal Glitch (Field-Tested): float at most 0.163485 instead of 0.164838; USP-S | Spiral Glitch (Minimal Wear): float at most 0.074690 instead of 0.075161
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Craft 2236982
· The Spectrum Collection + The Spy Tech Collection · profit 6 451.33₴
· invest 18 735.29₴
profit on prices without salesat least −17 484 ₴ rare inputsAWP | Fever Dream (Factory New) instead of P250 | Kintsugi (Factory New); M4A1-S | Fatal Glitch (Field-Tested): float at most 0.163211 instead of 0.164838; USP-S | Spiral Glitch (Minimal Wear): float at most 0.074595 instead of 0.075161
Fees. Steam adds 15% to the seller's price, so the seller gets the listing price divided by 1,15. Multiplying by 0,85 is wrong.
The outcome can only be sold after a week. Inputs bought on Steam go into the contract right away. The outcome can also be crafted further without waiting, but Sell it is possible only after seven days. Over a week the price may change, so the amount shown remains an estimate at calculation time.
Prices are conservative. Sales are counted at the lower of the listing price and the sale price. Purchases are counted at the cheapest listing, which is a lower bound. You cannot buy ten at that price: each next listing costs more. «Check floats on Steam» shows the real purchase price.