The Dreams & Nightmares Collection + The Operation Riptide Collection
How to build Ways to build 5 ways: the best first, then from the most accessible. Click a tab and the numbers below are recalculated for that way.
What you get 4 outcomes
- Profitable outcome 45%
- Losing outcome 55%
The markup is taken from a check of Steam 25–26.09.2026 listings. It shows how many times the needed number of cheapest listings with a fitting float cost more than the cheapest listing of this wear. It depends on the width of the float window and on the number of items.
average normalized 0.069999900
outcomes come out up to 0.045499, 0.069999, 0.069999, 0.055999
«No higher than» — is a guarantee. The limits are calculated together: take all items with the float at the upper bound and you get exactly the result shown. With a lower float the result will be better.
f′ — the same float, brought to 0–1 by the skin's own range. CSFloat counts the same way.
Craft variants Craft variants One of this craft's two collections paired with another collection, same rarity. Click a variant to open its page with all the numbers. The variants may include a craft at a small loss: no more than 15% of the investment, if its most expensive outcome brings at least three investments after the fee and that outcome's price is confirmed by sales.
More
Items of this craft's collections of the right rarity fit: The Dreams & Nightmares Collection and The Operation Riptide Collection — and of the mixed-in collection: enter its items with float, your own or ones you want to buy. Its share in the set equals its share in the chances. Your own items are counted in the profit at market price, because you could sell them. The money needed to buy the rest is shown separately.
All splits of inputs across three collections are tried (1/1/8, 5/3/2 and the rest) and all outcome wears. The best set is shown for each collection. “Find the best” first quickly scores all collections and then calculates exactly the five best by the quick score.
One of three things counts as similar. The same set with a different wear of cheap outcomes: profit and investment differ by less than 0,5%. The same nine items with a different tenth: profit differs by no more than 10%, investment by 20%. The same main half, whose outcomes make the profit, with a different filler: profit lower by no more than a quarter, investment cheaper by no more than a quarter.
-
Craft 2280919
· The Operation Riptide Collection + The Phoenix Collection · profit 51 697.34₸
· invest 147 877.39₸
profit on prices without salesat least −143 160 ₸ rare inputsNova | Antique (Factory New) instead of MP7 | Abyssal Apparition (Factory New); Glock-18 | Snack Attack (Minimal Wear): float at most 0.075874 instead of 0.077088
-
Craft 2259561
· The Breakout Collection + The Operation Riptide Collection · profit 51 393.21₸
· invest 153 917.60₸
profit on prices without salesat least −143 464 ₸ rare inputsDesert Eagle | Conspiracy (Factory New) instead of MP7 | Abyssal Apparition (Factory New); Glock-18 | Snack Attack (Minimal Wear): float at most 0.075874 instead of 0.077088
-
Craft 2267861
· The Dead Hand Collection + The Operation Riptide Collection · profit 50 805.56₸
· invest 152 372.47₸
profit on prices without salesat least −148 195 ₸ rare inputsP250 | Kintsugi (Factory New) instead of MP7 | Abyssal Apparition (Factory New)
-
Craft 2281173
· The Operation Riptide Collection + The Spectrum Collection · profit 50 776.11₸
· invest 150 567.51₸
profit on prices without salesat least −144 081 ₸ rare inputsCZ75-Auto | Xiangliu (Factory New) instead of MP7 | Abyssal Apparition (Factory New); Glock-18 | Snack Attack (Minimal Wear): float at most 0.076627 instead of 0.077088
-
Craft 2266825
· The Danger Zone Collection + The Operation Riptide Collection · profit 50 669.20₸
· invest 146 585.57₸
profit on prices without salesat least −144 188 ₸ rare inputsUMP-45 | Momentum (Factory New) instead of MP7 | Abyssal Apparition (Factory New); Glock-18 | Snack Attack (Minimal Wear): float at most 0.076511 instead of 0.077088
-
Craft 2280941
· The Operation Riptide Collection + The Prisma 2 Collection · profit 50 643.84₸
· invest 150 225.85₸
profit on prices without salesat least −146 797 ₸ rare inputsMAG-7 | Justice (Factory New) instead of MP7 | Abyssal Apparition (Factory New)
-
Craft 2278214
· The Huntsman Collection + The Operation Riptide Collection · profit 50 200.44₸
· invest 158 577.63₸
profit on prices without salesat least −156 989 ₸ rare inputsSCAR-20 | Cyrex (Factory New) instead of MP7 | Abyssal Apparition (Factory New); Glock-18 | Snack Attack (Minimal Wear): float at most 0.076511 instead of 0.077088
-
Craft 2281228
· The Operation Riptide Collection + The Wildfire Collection · profit 50 131.86₸
· invest 155 948.02₸
profit on prices without salesat least −146 580 ₸ rare inputsNova | Hyper Beast (Factory New) instead of MP7 | Abyssal Apparition (Factory New); Glock-18 | Snack Attack (Minimal Wear): float at most 0.076693 instead of 0.077088
-
Craft 2281151
· The Operation Riptide Collection + The Spectrum 2 Collection · profit 50 120.29₸
· invest 153 592.18₸
profit on prices without salesat least −150 854 ₸ rare inputsPP-Bizon | High Roller (Factory New) instead of MP7 | Abyssal Apparition (Factory New)
-
Craft 2281097
· The Operation Riptide Collection + The Shadow Collection · profit 50 105.34₸
· invest 156 519.52₸
profit on prices without salesat least −156 520 ₸ rare inputsSSG 08 | Big Iron (Factory New) instead of MP7 | Abyssal Apparition (Factory New); Glock-18 | Snack Attack (Minimal Wear): float at most 0.076751 instead of 0.077088
-
Craft 2270294
· The Falchion Collection + The Operation Riptide Collection · profit 49 973.11₸
· invest 153 039.49₸
profit on prices without salesat least −153 039 ₸ rare inputsSG 553 | Cyrex (Factory New) instead of MP7 | Abyssal Apparition (Factory New)
-
Craft 2281128
· The Operation Riptide Collection + The Snakebite Collection · profit 49 931.33₸
· invest 149 271.47₸
profit on prices without salesat least −147 064 ₸ rare inputsXM1014 | XOXO (Factory New) instead of MP7 | Abyssal Apparition (Factory New); Glock-18 | Snack Attack (Minimal Wear): float at most 0.077019 instead of 0.077088
-
Craft 2273963
· The Gamma 2 Collection + The Operation Riptide Collection · profit 49 629.63₸
· invest 153 970.09₸
profit on prices without salesat least −148 524 ₸ rare inputsMP9 | Airlock (Factory New) instead of MP7 | Abyssal Apparition (Factory New)
-
Craft 2272983
· The Gallery Collection + The Operation Riptide Collection · profit 49 419.83₸
· invest 151 775.41₸
profit on prices without salesat least −145 437 ₸ rare inputsP250 | Epicenter (Factory New) instead of MP7 | Abyssal Apparition (Factory New); Glock-18 | Snack Attack (Minimal Wear): float at most 0.076934 instead of 0.077088
-
Craft 2280899
· The Operation Riptide Collection + The Overpass 2024 Collection · profit 49 052.06₸
· invest 162 147.56₸
profit on prices without salesat least −145 805 ₸ rare inputsZeus x27 | Dragon Snore (Factory New) instead of MP7 | Abyssal Apparition (Factory New); Glock-18 | Snack Attack (Minimal Wear): float at most 0.076934 instead of 0.077088
-
Craft 2264383
· The Chroma Collection + The Operation Riptide Collection · profit 48 669.41₸
· invest 151 775.04₸
profit on prices without salesat least −148 904 ₸ rare inputsP250 | Muertos (Factory New) instead of MP7 | Abyssal Apparition (Factory New); Glock-18 | Snack Attack (Minimal Wear): float at most 0.076693 instead of 0.077088
-
Craft 2281217
· The Operation Riptide Collection + The Vanguard Collection · profit 46 579.39₸
· invest 152 454.95₸
profit on prices without salesat least −148 278 ₸ rare inputsXM1014 | Tranquility (Factory New) instead of MP7 | Abyssal Apparition (Factory New); Glock-18 | Snack Attack (Minimal Wear): float at most 0.076511 instead of 0.077088
Fees. Steam adds 15% to the seller's price, so the seller gets the listing price divided by 1,15. Multiplying by 0,85 is wrong.
The outcome can only be sold after a week. Inputs bought on Steam go into the contract right away. The outcome can also be crafted further without waiting, but Sell it is possible only after seven days. Over a week the price may change, so the amount shown remains an estimate at calculation time.
Prices are conservative. Sales are counted at the lower of the listing price and the sale price. Purchases are counted at the cheapest listing, which is a lower bound. You cannot buy ten at that price: each next listing costs more. «Check floats on Steam» shows the real purchase price.