The Gallery Collection + The Revolution Collection
How to build Ways to build 5 ways: the best first, then from the most accessible. Click a tab and the numbers below are recalculated for that way.
What you get 4 outcomes
- Profitable outcome 90%
- Losing outcome 10%
The markup is taken from a check of Steam 25–26.09.2026 listings. It shows how many times the needed number of cheapest listings with a fitting float cost more than the cheapest listing of this wear. It depends on the width of the float window and on the number of items.
average normalized 0.095825202
outcomes come out up to 0.069999, 0.057238, 0.095825, 0.076660
«No higher than» — is a guarantee. The limits are calculated together: take all items with the float at the upper bound and you get exactly the result shown. With a lower float the result will be better.
f′ — the same float, brought to 0–1 by the skin's own range. CSFloat counts the same way.
Craft variants Craft variants One of this craft's two collections paired with another collection, same rarity. Click a variant to open its page with all the numbers. The variants may include a craft at a small loss: no more than 15% of the investment, if its most expensive outcome brings at least three investments after the fee and that outcome's price is confirmed by sales.
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Items of this craft's collections of the right rarity fit: The Gallery Collection and The Revolution Collection — and of the mixed-in collection: enter its items with float, your own or ones you want to buy. Its share in the set equals its share in the chances. Your own items are counted in the profit at market price, because you could sell them. The money needed to buy the rest is shown separately.
All splits of inputs across three collections are tried (1/1/8, 5/3/2 and the rest) and all outcome wears. The best set is shown for each collection. “Find the best” first quickly scores all collections and then calculates exactly the five best by the quick score.
One of three things counts as similar. The same set with a different wear of cheap outcomes: profit and investment differ by less than 0,5%. The same nine items with a different tenth: profit differs by no more than 10%, investment by 20%. The same main half, whose outcomes make the profit, with a different filler: profit lower by no more than a quarter, investment cheaper by no more than a quarter.
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Craft 2273042
· The Gallery Collection + The Phoenix Collection · profit 42.63$
· invest 93.47$
sells slowly rare inputsNova | Antique (Factory New) instead of AWP | Duality (Factory New); UMP-45 | Neo-Noir (Field-Tested): float at most 0.164464 instead of 0.166141; UMP-45 | Neo-Noir (Minimal Wear): float at most 0.075030 instead of 0.075614
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Craft 2265066
· The Clutch Collection + The Gallery Collection · profit 41.70$
· invest 90.14$
sells slowly rare inputsAUG | Stymphalian (Factory New) instead of AWP | Duality (Factory New); UMP-45 | Neo-Noir (Field-Tested): float at most 0.165844 instead of 0.166141; UMP-45 | Neo-Noir (Minimal Wear): float at most 0.075510 instead of 0.075614
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Craft 2273476
· The Gallery Collection + The Spectrum Collection · profit 40.60$
· invest 99.40$
sells slowly rare inputsCZ75-Auto | Xiangliu (Factory New) instead of AWP | Duality (Factory New); UMP-45 | Neo-Noir (Field-Tested): float at most 0.165674 instead of 0.166141; UMP-45 | Neo-Noir (Minimal Wear): float at most 0.075451 instead of 0.075614
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Craft 2260278
· The CS20 Collection + The Gallery Collection · profit 40.44$
· invest 91.26$
sells slowly rare inputsP90 | Nostalgia (Factory New) instead of AWP | Duality (Factory New); UMP-45 | Neo-Noir (Field-Tested): float at most 0.165700 instead of 0.166141; UMP-45 | Neo-Noir (Minimal Wear): float at most 0.075461 instead of 0.075614
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Craft 2266494
· The Danger Zone Collection + The Gallery Collection · profit 40.36$
· invest 90.62$
sells slowly rare inputsUMP-45 | Momentum (Factory New) instead of AWP | Duality (Factory New); UMP-45 | Neo-Noir (Field-Tested): float at most 0.165494 instead of 0.166141; UMP-45 | Neo-Noir (Minimal Wear): float at most 0.075389 instead of 0.075614
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Craft 2272880
· The Gallery Collection + The Kilowatt Collection · profit 40.21$
· invest 89.80$
sells slowly rare inputsZeus x27 | Olympus (Factory New) instead of AWP | Duality (Factory New); UMP-45 | Neo-Noir (Field-Tested): float at most 0.165926 instead of 0.166141; UMP-45 | Neo-Noir (Minimal Wear): float at most 0.075539 instead of 0.075614
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Craft 2272676
· The Gallery Collection + The Gamma Collection · profit 38.98$
· invest 99.30$
sells slowly rare inputsSCAR-20 | Bloodsport (Factory New) instead of AWP | Duality (Factory New); UMP-45 | Neo-Noir (Field-Tested): float at most 0.165312 instead of 0.166141; UMP-45 | Neo-Noir (Minimal Wear): float at most 0.075326 instead of 0.075614
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Craft 2259343
· The Breakout Collection + The Gallery Collection · profit 38.61$
· invest 106.78$
sells slowly rare inputsDesert Eagle | Conspiracy (Factory New) instead of AWP | Duality (Factory New); UMP-45 | Neo-Noir (Field-Tested): float at most 0.164464 instead of 0.166141; UMP-45 | Neo-Noir (Minimal Wear): float at most 0.075030 instead of 0.075614
Fees. Steam adds 15% to the seller's price, so the seller gets the listing price divided by 1,15. Multiplying by 0,85 is wrong.
The outcome can only be sold after a week. Inputs bought on Steam go into the contract right away. The outcome can also be crafted further without waiting, but Sell it is possible only after seven days. Over a week the price may change, so the amount shown remains an estimate at calculation time.
Prices are conservative. Sales are counted at the lower of the listing price and the sale price. Purchases are counted at the cheapest listing, which is a lower bound. You cannot buy ten at that price: each next listing costs more. «Check floats on Steam» shows the real purchase price.