The Boreal Collection + The Dead Hand Collection
How to build Ways to build 5 ways: the best first, then from the most accessible. Click a tab and the numbers below are recalculated for that way.
What you get 7 outcomes
- Profitable outcome 100%
- Losing outcome 0%
The markup is taken from a check of Steam 25–26.09.2026 listings. It shows how many times the needed number of cheapest listings with a fitting float cost more than the cheapest listing of this wear. It depends on the width of the float window and on the number of items.
average normalized 0.069999900
outcomes come out up to 0.069999, 0.069999, 0.069999, 0.069999, 0.069999, 0.046899, 0.052499
«No higher than» — is a guarantee. The limits are calculated together: take all items with the float at the upper bound and you get exactly the result shown. With a lower float the result will be better.
f′ — the same float, brought to 0–1 by the skin's own range. CSFloat counts the same way.
Craft variants Craft variants One of this craft's two collections paired with another collection, same rarity. Click a variant to open its page with all the numbers. The variants may include a craft at a small loss: no more than 15% of the investment, if its most expensive outcome brings at least three investments after the fee and that outcome's price is confirmed by sales.
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Items of this craft's collections of the right rarity fit: The Boreal Collection and The Dead Hand Collection — and of the mixed-in collection: enter its items with float, your own or ones you want to buy. Its share in the set equals its share in the chances. Your own items are counted in the profit at market price, because you could sell them. The money needed to buy the rest is shown separately.
All splits of inputs across three collections are tried (1/1/8, 5/3/2 and the rest) and all outcome wears. The best set is shown for each collection. “Find the best” first quickly scores all collections and then calculates exactly the five best by the quick score.
One of three things counts as similar. The same set with a different wear of cheap outcomes: profit and investment differ by less than 0,5%. The same nine items with a different tenth: profit differs by no more than 10%, investment by 20%. The same main half, whose outcomes make the profit, with a different filler: profit lower by no more than a quarter, investment cheaper by no more than a quarter.
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Craft 2316300
· The Dead Hand Collection + The Snakebite Collection · profit 98.35₴
· invest 119.53₴
UMP-45 | Oscillator (Factory New) instead of XM1014 | Copperflage (Factory New); Sawed-Off | Fusion (Minimal Wear): float at most 0.076511 instead of 0.076693
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Craft 2312126
· The Chroma Collection + The Dead Hand Collection · profit 97.29₴
· invest 137.50₴
rare inputsXM1014 | Quicksilver (Factory New) instead of XM1014 | Copperflage (Factory New); Sawed-Off | Fusion (Minimal Wear): float at most 0.076511 instead of 0.076693
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Craft 2309900
· The Chroma 2 Collection + The Dead Hand Collection · profit 96.84₴
· invest 112.35₴
Negev | Man-o'-war (Minimal Wear) instead of XM1014 | Copperflage (Factory New); Sawed-Off | Fusion (Minimal Wear): float at most 0.074590 instead of 0.076693
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Craft 2310908
· The Chroma 3 Collection + The Dead Hand Collection · profit 96.59₴
· invest 122.17₴
rare inputsM249 | Spectre (Factory New) instead of XM1014 | Copperflage (Factory New); Sawed-Off | Fusion (Minimal Wear): float at most 0.076511 instead of 0.076693
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Craft 2315762
· The Dead Hand Collection + The Gamma Collection · profit 95.96₴
· invest 119.06₴
rare inputsP250 | Iron Clad (Minimal Wear) instead of XM1014 | Copperflage (Factory New); Sawed-Off | Fusion (Minimal Wear): float at most 0.074193 instead of 0.076693
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Craft 2316206
· The Dead Hand Collection + The Revolver Case Collection · profit 92.97₴
· invest 129.76₴
rare inputsSCAR-20 | Outbreak (Factory New) instead of XM1014 | Copperflage (Factory New); Sawed-Off | Fusion (Minimal Wear): float at most 0.076511 instead of 0.076693
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Craft 2315852
· The Dead Hand Collection + The Harlequin Collection · profit 91.80₴
· invest 135.71₴
Zeus x27 | Earth Mandala (Factory New) instead of XM1014 | Copperflage (Factory New); Sawed-Off | Fusion (Minimal Wear): float at most 0.076779 instead of 0.076693
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Craft 2314409
· The Danger Zone Collection + The Dead Hand Collection · profit 91.48₴
· invest 112.97₴
Tec-9 | Fubar (Field-Tested) instead of XM1014 | Copperflage (Factory New); Sawed-Off | Fusion (Minimal Wear): float at most 0.074729 instead of 0.076693
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Craft 2315913
· The Dead Hand Collection + The Kilowatt Collection · profit 91.30₴
· invest 110.33₴
Dual Berettas | Hideout (Factory New) instead of XM1014 | Copperflage (Factory New); Sawed-Off | Fusion (Minimal Wear): float at most 0.076827 instead of 0.076693
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Craft 2315700
· The Dead Hand Collection + The Gallery Collection · profit 90.92₴
· invest 127.86₴
rare inputsSCAR-20 | Trail Blazer (Factory New) instead of XM1014 | Copperflage (Factory New); Sawed-Off | Fusion (Minimal Wear): float at most 0.076832 instead of 0.076693
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Craft 2315667
· The Dead Hand Collection + The Fracture Collection · profit 90.65₴
· invest 112.35₴
SG 553 | Ol' Rusty (Factory New) instead of XM1014 | Copperflage (Factory New); Sawed-Off | Fusion (Minimal Wear): float at most 0.076829 instead of 0.076693
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Craft 2315574
· The Dead Hand Collection + The Dreams & Nightmares Collection · profit 90.03₴
· invest 110.08₴
SCAR-20 | Poultrygeist (Factory New) instead of XM1014 | Copperflage (Factory New); Sawed-Off | Fusion (Minimal Wear): float at most 0.076644 instead of 0.076693
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Craft 2316067
· The Dead Hand Collection + The Prisma 2 Collection · profit 89.71₴
· invest 120.62₴
rare inputsR8 Revolver | Bone Forged (Factory New) instead of XM1014 | Copperflage (Factory New)
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Craft 2316039
· The Dead Hand Collection + The Phoenix Collection · profit 89.70₴
· invest 131.47₴
MAG-7 | Heaven Guard (Factory New) instead of XM1014 | Copperflage (Factory New); Sawed-Off | Fusion (Minimal Wear): float at most 0.076256 instead of 0.076693
Fees. Steam adds 15% to the seller's price, so the seller gets the listing price divided by 1,15. Multiplying by 0,85 is wrong.
The outcome can only be sold after a week. Inputs bought on Steam go into the contract right away. The outcome can also be crafted further without waiting, but Sell it is possible only after seven days. Over a week the price may change, so the amount shown remains an estimate at calculation time.
Prices are conservative. Sales are counted at the lower of the listing price and the sale price. Purchases are counted at the cheapest listing, which is a lower bound. You cannot buy ten at that price: each next listing costs more. «Check floats on Steam» shows the real purchase price.