The 2018 Inferno Collection + The Dreams & Nightmares Collection
How to build Ways to build 5 ways: the best first, then from the most accessible. Click a tab and the numbers below are recalculated for that way.
What you get 8 outcomes
- Profitable outcome 60%
- Losing outcome 40%
The markup is taken from a check of Steam 25–26.09.2026 listings. It shows how many times the needed number of cheapest listings with a fitting float cost more than the cheapest listing of this wear. It depends on the width of the float window and on the number of items.
average normalized 0.104477512
outcomes come out up to 0.062686, 0.026119, 0.104477, 0.069999, 0.104477, 0.073134, 0.079402, 0.052238
«No higher than» — is a guarantee. The limits are calculated together: take all items with the float at the upper bound and you get exactly the result shown. With a lower float the result will be better.
f′ — the same float, brought to 0–1 by the skin's own range. CSFloat counts the same way.
Craft variants Craft variants One of this craft's two collections paired with another collection, same rarity. Click a variant to open its page with all the numbers. The variants may include a craft at a small loss: no more than 15% of the investment, if its most expensive outcome brings at least three investments after the fee and that outcome's price is confirmed by sales.
More
Items of this craft's collections of the right rarity fit: The 2018 Inferno Collection and The Dreams & Nightmares Collection — and of the mixed-in collection: enter its items with float, your own or ones you want to buy. Its share in the set equals its share in the chances. Your own items are counted in the profit at market price, because you could sell them. The money needed to buy the rest is shown separately.
All splits of inputs across three collections are tried (1/1/8, 5/3/2 and the rest) and all outcome wears. The best set is shown for each collection. “Find the best” first quickly scores all collections and then calculates exactly the five best by the quick score.
One of three things counts as similar. The same set with a different wear of cheap outcomes: profit and investment differ by less than 0,5%. The same nine items with a different tenth: profit differs by no more than 10%, investment by 20%. The same main half, whose outcomes make the profit, with a different filler: profit lower by no more than a quarter, investment cheaper by no more than a quarter.
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Craft 2456037
· The 2018 Inferno Collection + The Boreal Collection · profit 1.53$
· invest 6.16$
pricier variants existXM1014 | Copperflage (Minimal Wear) instead of P2000 | Lifted Spirits (Field-Tested); SSG 08 | Hand Brake (Field-Tested): float at most 0.163902 instead of 0.162271; Sawed-Off | Brake Light (Factory New): float at most 0.004231 instead of 0.003734
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Craft 2456266
· The 2018 Inferno Collection + The Horizon Collection · profit 1.52$
· invest 6.57$
rare inputs pricier variants existAUG | Amber Slipstream (Minimal Wear) instead of P2000 | Lifted Spirits (Field-Tested); SSG 08 | Hand Brake (Field-Tested): float at most 0.161529 instead of 0.162271; Sawed-Off | Brake Light (Factory New): float at most 0.003509 instead of 0.003734
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Craft 2456520
· The 2018 Inferno Collection + The Sport & Field Collection · profit 1.51$
· invest 6.31$
pricier variants existNova | Yorkshire (Field-Tested) instead of P2000 | Lifted Spirits (Field-Tested); SSG 08 | Hand Brake (Field-Tested): float at most 0.161631 instead of 0.162271; Sawed-Off | Brake Light (Factory New): float at most 0.003540 instead of 0.003734
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Craft 2456019
· The 2018 Inferno Collection + The Bank Collection · profit 1.49$
· invest 6.30$
pricier variants existCZ75-Auto | Tuxedo (Field-Tested) instead of P2000 | Lifted Spirits (Field-Tested); SSG 08 | Hand Brake (Field-Tested): float at most 0.165621 instead of 0.162271; Sawed-Off | Brake Light (Factory New): float at most 0.004754 instead of 0.003734
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Craft 2456294
· The 2018 Inferno Collection + The Kilowatt Collection · profit 1.47$
· invest 6.07$
pricier variants existSSG 08 | Dezastre (Field-Tested) instead of P2000 | Lifted Spirits (Field-Tested); SSG 08 | Hand Brake (Field-Tested): float at most 0.162149 instead of 0.162271; Sawed-Off | Brake Light (Factory New): float at most 0.003697 instead of 0.003734
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Craft 2456076
· The 2018 Inferno Collection + The Chroma 2 Collection · profit 1.43$
· invest 6.30$
pricier variants existNegev | Man-o'-war (Minimal Wear) instead of P2000 | Lifted Spirits (Field-Tested); SSG 08 | Hand Brake (Field-Tested): float at most 0.165875 instead of 0.162271; Sawed-Off | Brake Light (Factory New): float at most 0.004831 instead of 0.003734
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Craft 2456465
· The 2018 Inferno Collection + The Safehouse Collection · profit 1.42$
· invest 6.14$
pricier variants existFAMAS | Teardown (Field-Tested) instead of P2000 | Lifted Spirits (Field-Tested); SSG 08 | Hand Brake (Field-Tested): float at most 0.162826 instead of 0.162271; Sawed-Off | Brake Light (Factory New): float at most 0.003903 instead of 0.003734
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Craft 2456161
· The 2018 Inferno Collection + The Fever Collection · profit 1.42$
· invest 6.14$
pricier variants existP2000 | Sure Grip (Minimal Wear) instead of P2000 | Lifted Spirits (Field-Tested); SSG 08 | Hand Brake (Field-Tested): float at most 0.163765 instead of 0.162271; Sawed-Off | Brake Light (Factory New): float at most 0.004189 instead of 0.003734
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Craft 2456425
· The 2018 Inferno Collection + The Recoil Collection · profit 1.41$
· invest 6.14$
pricier variants existGalil AR | Destroyer (Minimal Wear) instead of P2000 | Lifted Spirits (Field-Tested); SSG 08 | Hand Brake (Field-Tested): float at most 0.162755 instead of 0.162271; Sawed-Off | Brake Light (Factory New): float at most 0.003882 instead of 0.003734
Fees. Steam adds 15% to the seller's price, so the seller gets the listing price divided by 1,15. Multiplying by 0,85 is wrong.
The outcome can only be sold after a week. Inputs bought on Steam go into the contract right away. The outcome can also be crafted further without waiting, but Sell it is possible only after seven days. Over a week the price may change, so the amount shown remains an estimate at calculation time.
Prices are conservative. Sales are counted at the lower of the listing price and the sale price. Purchases are counted at the cheapest listing, which is a lower bound. You cannot buy ten at that price: each next listing costs more. «Check floats on Steam» shows the real purchase price.