The Dust 2 Collection + The Huntsman Collection
How to build Ways to build 5 ways: the best first, then from the most accessible. Click a tab and the numbers below are recalculated for that way.
What you get 5 outcomes
- Profitable outcome 45%
- Losing outcome 55%
The markup is taken from a check of Steam 25–26.09.2026 listings. It shows how many times the needed number of cheapest listings with a fitting float cost more than the cheapest listing of this wear. It depends on the width of the float window and on the number of items.
average normalized 0.077777678
outcomes come out up to 0.069999, 0.038888, 0.031111, 0.038888, 0.031111
«No higher than» — is a guarantee. The limits are calculated together: take all items with the float at the upper bound and you get exactly the result shown. With a lower float the result will be better.
f′ — the same float, brought to 0–1 by the skin's own range. CSFloat counts the same way.
Craft variants Craft variants One of this craft's two collections paired with another collection, same rarity. Click a variant to open its page with all the numbers. The variants may include a craft at a small loss: no more than 15% of the investment, if its most expensive outcome brings at least three investments after the fee and that outcome's price is confirmed by sales.
More
Items of this craft's collections of the right rarity fit: The Dust 2 Collection and The Huntsman Collection — and of the mixed-in collection: enter its items with float, your own or ones you want to buy. Its share in the set equals its share in the chances. Your own items are counted in the profit at market price, because you could sell them. The money needed to buy the rest is shown separately.
All splits of inputs across three collections are tried (1/1/8, 5/3/2 and the rest) and all outcome wears. The best set is shown for each collection. “Find the best” first quickly scores all collections and then calculates exactly the five best by the quick score.
One of three things counts as similar. The same set with a different wear of cheap outcomes: profit and investment differ by less than 0,5%. The same nine items with a different tenth: profit differs by no more than 10%, investment by 20%. The same main half, whose outcomes make the profit, with a different filler: profit lower by no more than a quarter, investment cheaper by no more than a quarter.
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Craft 2516092
· The Boreal Collection + The Huntsman Collection · profit 1 259.81₽
· invest 5 589.95₽
sells slowly rare inputsM4A4 | Sheet Lightning (Factory New) instead of P2000 | Amber Fade (Factory New); PP-Bizon | Antique (Minimal Wear): float at most 0.074281 instead of 0.074053; AUG | Torque (Factory New): float at most 0.003746 instead of 0.003546
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Craft 2521702
· The Chroma 3 Collection + The Huntsman Collection · profit 1 236.38₽
· invest 5 504.38₽
sells slowly rare inputsXM1014 | Black Tie (Factory New) instead of P2000 | Amber Fade (Factory New); PP-Bizon | Antique (Minimal Wear): float at most 0.074281 instead of 0.074053; AUG | Torque (Factory New): float at most 0.003746 instead of 0.003546
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Craft 2533207
· The Genesis Collection + The Huntsman Collection · profit 1 226.50₽
· invest 5 491.25₽
sells slowly rare inputsDual Berettas | Angel Eyes (Factory New) instead of P2000 | Amber Fade (Factory New); PP-Bizon | Antique (Minimal Wear): float at most 0.074351 instead of 0.074053; AUG | Torque (Factory New): float at most 0.003807 instead of 0.003546
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Craft 2536030
· The Huntsman Collection + The Prisma 2 Collection · profit 1 222.22₽
· invest 5 488.21₽
sells slowly rare inputsSawed-Off | Apocalypto (Factory New) instead of P2000 | Amber Fade (Factory New); PP-Bizon | Antique (Minimal Wear): float at most 0.074351 instead of 0.074053; AUG | Torque (Factory New): float at most 0.003807 instead of 0.003546
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Craft 2514794
· The Ascent Collection + The Huntsman Collection · profit 1 221.02₽
· invest 5 631.71₽
sells slowly rare inputsUSP-S | Royal Guard (Factory New) instead of P2000 | Amber Fade (Factory New); PP-Bizon | Antique (Minimal Wear): float at most 0.074213 instead of 0.074053; AUG | Torque (Factory New): float at most 0.003686 instead of 0.003546
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Craft 2536333
· The Huntsman Collection + The Wildfire Collection · profit 1 214.86₽
· invest 5 674.34₽
sells slowly rare inputsMAG-7 | Praetorian (Factory New) instead of P2000 | Amber Fade (Factory New); PP-Bizon | Antique (Minimal Wear): float at most 0.074105 instead of 0.074053; AUG | Torque (Factory New): float at most 0.003592 instead of 0.003546
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Craft 2526123
· The Dead Hand Collection + The Huntsman Collection · profit 1 207.67₽
· invest 5 529.29₽
sells slowly rare inputsMP9 | Urban Sovereign (Factory New) instead of P2000 | Amber Fade (Factory New); PP-Bizon | Antique (Minimal Wear): float at most 0.074351 instead of 0.074053; AUG | Torque (Factory New): float at most 0.003807 instead of 0.003546
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Craft 2536375
· The Huntsman Collection + The eSports 2013 Winter Collection · profit 1 154.18₽
· invest 6 051.20₽
sells slowly rare inputsP90 | Blind Spot (Factory New) instead of P2000 | Amber Fade (Factory New); PP-Bizon | Antique (Minimal Wear): float at most 0.074148 instead of 0.074053; AUG | Torque (Factory New): float at most 0.003629 instead of 0.003546
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Craft 2536349
· The Huntsman Collection + The Winter Offensive Collection · profit 1 138.40₽
· invest 5 836.45₽
sells slowly rare inputsNova | Rising Skull (Factory New) instead of P2000 | Amber Fade (Factory New); PP-Bizon | Antique (Minimal Wear): float at most 0.074148 instead of 0.074053; AUG | Torque (Factory New): float at most 0.003629 instead of 0.003546
Fees. Steam adds 15% to the seller's price, so the seller gets the listing price divided by 1,15. Multiplying by 0,85 is wrong.
The outcome can only be sold after a week. Inputs bought on Steam go into the contract right away. The outcome can also be crafted further without waiting, but Sell it is possible only after seven days. Over a week the price may change, so the amount shown remains an estimate at calculation time.
Prices are conservative. Sales are counted at the lower of the listing price and the sale price. Purchases are counted at the cheapest listing, which is a lower bound. You cannot buy ten at that price: each next listing costs more. «Check floats on Steam» shows the real purchase price.