The Glove Collection + The Spectrum Collection
How to build Ways to build 5 ways: the best first, then from the most accessible. Click a tab and the numbers below are recalculated for that way.
What you get 10 outcomes
- Profitable outcome 24%
- Losing outcome 60%
- About break-even 16%
The markup is taken from a check of Steam 25–26.09.2026 listings. It shows how many times the needed number of cheapest listings with a fitting float cost more than the cheapest listing of this wear. It depends on the width of the float window and on the number of items.
average normalized 0.069999900
outcomes come out up to 0.038499, 0.031499, 0.036399, 0.069999, 0.034999, 0.069999, 0.048999, 0.069999, 0.020999, 0.038499
«No higher than» — is a guarantee. The limits are calculated together: take all items with the float at the upper bound and you get exactly the result shown. With a lower float the result will be better.
f′ — the same float, brought to 0–1 by the skin's own range. CSFloat counts the same way.
Craft variants Craft variants One of this craft's two collections paired with another collection, same rarity. Click a variant to open its page with all the numbers. The variants may include a craft at a small loss: no more than 15% of the investment, if its most expensive outcome brings at least three investments after the fee and that outcome's price is confirmed by sales.
More
Items of this craft's collections of the right rarity fit: The Glove Collection and The Spectrum Collection — and of the mixed-in collection: enter its items with float, your own or ones you want to buy. Its share in the set equals its share in the chances. Your own items are counted in the profit at market price, because you could sell them. The money needed to buy the rest is shown separately.
All splits of inputs across three collections are tried (1/1/8, 5/3/2 and the rest) and all outcome wears. The best set is shown for each collection. “Find the best” first quickly scores all collections and then calculates exactly the five best by the quick score.
One of three things counts as similar. The same set with a different wear of cheap outcomes: profit and investment differ by less than 0,5%. The same nine items with a different tenth: profit differs by no more than 10%, investment by 20%. The same main half, whose outcomes make the profit, with a different filler: profit lower by no more than a quarter, investment cheaper by no more than a quarter.
-
Craft 2516015
· The Boreal Collection + The Glove Collection · profit 453.75₴
· invest 270.66₴
MP5-SD | Gold Leaf (Factory New) instead of PP-Bizon | Jungle Slipstream (Factory New); Galil AR | Black Sand (Field-Tested): float at most 0.164197 instead of 0.163068
-
Craft 2534268
· The Glove Collection + The Snakebite Collection · profit 437.44₴
· invest 298.13₴
UMP-45 | Oscillator (Factory New) instead of PP-Bizon | Jungle Slipstream (Factory New)
-
Craft 2533901
· The Glove Collection + The Kilowatt Collection · profit 398.52₴
· invest 243.63₴
Dual Berettas | Hideout (Factory New) instead of PP-Bizon | Jungle Slipstream (Factory New); Galil AR | Black Sand (Field-Tested): float at most 0.165118 instead of 0.163068
-
Craft 2527025
· The Dreams & Nightmares Collection + The Glove Collection · profit 397.31₴
· invest 237.71₴
SCAR-20 | Poultrygeist (Factory New) instead of PP-Bizon | Jungle Slipstream (Factory New); Galil AR | Black Sand (Field-Tested): float at most 0.163881 instead of 0.163068
-
Craft 2530042
· The Fracture Collection + The Glove Collection · profit 391.97₴
· invest 249.42₴
SG 553 | Ol' Rusty (Factory New) instead of PP-Bizon | Jungle Slipstream (Factory New); Galil AR | Black Sand (Field-Tested): float at most 0.165131 instead of 0.163068
-
Craft 2534042
· The Glove Collection + The Prisma 2 Collection · profit 386.94₴
· invest 303.67₴
rare inputsR8 Revolver | Bone Forged (Factory New) instead of PP-Bizon | Jungle Slipstream (Factory New); Galil AR | Black Sand (Field-Tested): float at most 0.164197 instead of 0.163068
-
Craft 2534293
· The Glove Collection + The Spectrum 2 Collection · profit 380.72₴
· invest 274.26₴
SCAR-20 | Jungle Slipstream (Factory New) instead of PP-Bizon | Jungle Slipstream (Factory New)
-
Craft 2534105
· The Glove Collection + The Recoil Collection · profit 370.16₴
· invest 271.14₴
Galil AR | Destroyer (Factory New) instead of PP-Bizon | Jungle Slipstream (Factory New); Galil AR | Black Sand (Field-Tested): float at most 0.165131 instead of 0.163068
-
Craft 2523557
· The Clutch Collection + The Glove Collection · profit 369.51₴
· invest 274.81₴
rare inputsXM1014 | Oxide Blaze (Factory New) instead of PP-Bizon | Jungle Slipstream (Factory New); Galil AR | Black Sand (Field-Tested): float at most 0.165131 instead of 0.163068
-
Craft 2534133
· The Glove Collection + The Revolution Collection · profit 364.03₴
· invest 268.92₴
SCAR-20 | Fragments (Factory New) instead of PP-Bizon | Jungle Slipstream (Factory New); Galil AR | Black Sand (Field-Tested): float at most 0.165769 instead of 0.163068
Fees. Steam adds 15% to the seller's price, so the seller gets the listing price divided by 1,15. Multiplying by 0,85 is wrong.
The outcome can only be sold after a week. Inputs bought on Steam go into the contract right away. The outcome can also be crafted further without waiting, but Sell it is possible only after seven days. Over a week the price may change, so the amount shown remains an estimate at calculation time.
Prices are conservative. Sales are counted at the lower of the listing price and the sale price. Purchases are counted at the cheapest listing, which is a lower bound. You cannot buy ten at that price: each next listing costs more. «Check floats on Steam» shows the real purchase price.