The Anubis Collection + The Radiant Collection
How to build Ways to build 5 ways: the best first, then from the most accessible. Click a tab and the numbers below are recalculated for that way.
What you get 10 outcomes
- Profitable outcome 40%
- Losing outcome 60%
The markup is taken from a check of Steam 25–26.09.2026 listings. It shows how many times the needed number of cheapest listings with a fitting float cost more than the cheapest listing of this wear. It depends on the width of the float window and on the number of items.
average normalized 0.092968672
outcomes come out up to 0.067867, 0.069726, 0.092968, 0.092968, 0.046666, 0.069999, 0.046484, 0.055781, 0.069726, 0.063072
«No higher than» — is a guarantee. The limits are calculated together: take all items with the float at the upper bound and you get exactly the result shown. With a lower float the result will be better.
f′ — the same float, brought to 0–1 by the skin's own range. CSFloat counts the same way.
Craft variants Craft variants One of this craft's two collections paired with another collection, same rarity. Click a variant to open its page with all the numbers. The variants may include a craft at a small loss: no more than 15% of the investment, if its most expensive outcome brings at least three investments after the fee and that outcome's price is confirmed by sales.
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Items of this craft's collections of the right rarity fit: The Anubis Collection and The Radiant Collection — and of the mixed-in collection: enter its items with float, your own or ones you want to buy. Its share in the set equals its share in the chances. Your own items are counted in the profit at market price, because you could sell them. The money needed to buy the rest is shown separately.
All splits of inputs across three collections are tried (1/1/8, 5/3/2 and the rest) and all outcome wears. The best set is shown for each collection. “Find the best” first quickly scores all collections and then calculates exactly the five best by the quick score.
One of three things counts as similar. The same set with a different wear of cheap outcomes: profit and investment differ by less than 0,5%. The same nine items with a different tenth: profit differs by no more than 10%, investment by 20%. The same main half, whose outcomes make the profit, with a different filler: profit lower by no more than a quarter, investment cheaper by no more than a quarter.
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Craft 2674638
· The Anubis Collection + The Radiant Collection · profit 134.47₽
· invest 143.89₽
rare inputsP250 | Sedimentary (Minimal Wear) instead of SG 553 | Basket Halftone (Minimal Wear); Glock-18 | Coral Bloom: Minimal Wear instead of Factory New; Souvenir MAC-10 | Echoing Sands (Field-Tested): float at most 0.161676 instead of 0.163425; Souvenir SSG 08 | Azure Glyph (Field-Tested): 4 pcs instead of 3; Souvenir SSG 08 | Azure Glyph (Field-Tested): float at most 0.161676 instead of 0.163425; SG 553 | Basket Halftone (Factory New): float at most 0.003553 instead of 0.004085
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Craft 2674194
· The Anubis Collection + The Boreal Collection · profit 126.46₽
· invest 133.18₽
rare inputsP90 | Mustard Gas (Minimal Wear), SSG 08 | Tiger Tear (Factory New) instead of SG 553 | Basket Halftone (Minimal Wear), SG 553 | Basket Halftone (Factory New); Souvenir MAC-10 | Echoing Sands (Field-Tested): 2 pcs instead of 1; Souvenir MAC-10 | Echoing Sands (Field-Tested): float at most 0.161620 instead of 0.163425; Souvenir SSG 08 | Azure Glyph (Field-Tested): 2 pcs instead of 3; Souvenir SSG 08 | Azure Glyph (Field-Tested): float at most 0.161620 instead of 0.163425
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Craft 2674439
· The Anubis Collection + The Harlequin Collection · profit 118.60₽
· invest 145.42₽
rare inputsXM1014 | XoooM (Minimal Wear), XM1014 | XoooM (Factory New) instead of SG 553 | Basket Halftone (Minimal Wear), SG 553 | Basket Halftone (Factory New); Souvenir MAC-10 | Echoing Sands (Field-Tested): float at most 0.163909 instead of 0.163425; Souvenir SSG 08 | Azure Glyph (Field-Tested): float at most 0.163909 instead of 0.163425
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Craft 2674796
· The Anubis Collection + The Train 2025 Collection · profit 117.47₽
· invest 129.83₽
rare inputsCZ75-Auto | Copper Fiber (Minimal Wear), Nova | Rain Station (Factory New) instead of SG 553 | Basket Halftone (Minimal Wear), SG 553 | Basket Halftone (Factory New); Souvenir MAC-10 | Echoing Sands (Field-Tested): float at most 0.162692 instead of 0.163425; Souvenir SSG 08 | Azure Glyph (Field-Tested): 2 pcs instead of 3; Souvenir SSG 08 | Azure Glyph (Field-Tested): float at most 0.162692 instead of 0.163425
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Craft 2672440
· The Achroma Collection + The Anubis Collection · profit 102.83₽
· invest 139.02₽
rare inputsR8 Revolver | Dark Chamber (Minimal Wear), FAMAS | Vendetta (Factory New) instead of SG 553 | Basket Halftone (Minimal Wear), SG 553 | Basket Halftone (Factory New); Souvenir MAC-10 | Echoing Sands (Field-Tested): float at most 0.164575 instead of 0.163425; Souvenir SSG 08 | Azure Glyph (Field-Tested): float at most 0.164575 instead of 0.163425
Fees. Steam adds 15% to the seller's price, so the seller gets the listing price divided by 1,15. Multiplying by 0,85 is wrong.
The outcome can only be sold after a week. Inputs bought on Steam go into the contract right away. The outcome can also be crafted further without waiting, but Sell it is possible only after seven days. Over a week the price may change, so the amount shown remains an estimate at calculation time.
Prices are conservative. Sales are counted at the lower of the listing price and the sale price. Purchases are counted at the cheapest listing, which is a lower bound. You cannot buy ten at that price: each next listing costs more. «Check floats on Steam» shows the real purchase price.