The Boreal Collection + The Kilowatt Collection
How to build Ways to build 5 ways: the best first, then from the most accessible. Click a tab and the numbers below are recalculated for that way.
What you get 7 outcomes
- Profitable outcome 90%
- Losing outcome 10%
The markup is taken from a check of Steam 25–26.09.2026 listings. It shows how many times the needed number of cheapest listings with a fitting float cost more than the cheapest listing of this wear. It depends on the width of the float window and on the number of items.
average normalized 0.093333233
outcomes come out up to 0.062533, 0.069999, 0.093333, 0.062708, 0.093333, 0.093333, 0.057760
«No higher than» — is a guarantee. The limits are calculated together: take all items with the float at the upper bound and you get exactly the result shown. With a lower float the result will be better.
f′ — the same float, brought to 0–1 by the skin's own range. CSFloat counts the same way.
Craft variants Craft variants One of this craft's two collections paired with another collection, same rarity. Click a variant to open its page with all the numbers. The variants may include a craft at a small loss: no more than 15% of the investment, if its most expensive outcome brings at least three investments after the fee and that outcome's price is confirmed by sales.
More
Items of this craft's collections of the right rarity fit: The Boreal Collection and The Kilowatt Collection — and of the mixed-in collection: enter its items with float, your own or ones you want to buy. Its share in the set equals its share in the chances. Your own items are counted in the profit at market price, because you could sell them. The money needed to buy the rest is shown separately.
All splits of inputs across three collections are tried (1/1/8, 5/3/2 and the rest) and all outcome wears. The best set is shown for each collection. “Find the best” first quickly scores all collections and then calculates exactly the five best by the quick score.
One of three things counts as similar. The same set with a different wear of cheap outcomes: profit and investment differ by less than 0,5%. The same nine items with a different tenth: profit differs by no more than 10%, investment by 20%. The same main half, whose outcomes make the profit, with a different filler: profit lower by no more than a quarter, investment cheaper by no more than a quarter.
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Craft 3056710
· The Boreal Collection + The Chroma 2 Collection · profit 56.57₴
· invest 114.04₴
Negev | Man-o'-war (Minimal Wear) instead of Dual Berettas | Hideout (Factory New); XM1014 | Copperflage (Minimal Wear): float at most 0.074419 instead of 0.077367; MP5-SD | Gold Leaf (Factory New): float at most 0.003866 instead of 0.006446
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Craft 3056783
· The Boreal Collection + The Dreams & Nightmares Collection · profit 55.67₴
· invest 109.05₴
SCAR-20 | Poultrygeist (Factory New) instead of Dual Berettas | Hideout (Factory New); XM1014 | Copperflage (Minimal Wear): float at most 0.076476 instead of 0.077367; MP5-SD | Gold Leaf (Factory New): float at most 0.005666 instead of 0.006446
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Craft 3057136
· The Boreal Collection + The Phoenix Collection · profit 54.44₴
· invest 123.64₴
rare inputsUMP-45 | Corporal (Minimal Wear) instead of Dual Berettas | Hideout (Factory New); XM1014 | Copperflage (Minimal Wear): float at most 0.075124 instead of 0.077367; MP5-SD | Gold Leaf (Factory New): float at most 0.004483 instead of 0.006446
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Craft 3057284
· The Boreal Collection + The Spectrum 2 Collection · profit 54.23₴
· invest 115.12₴
rare inputsSCAR-20 | Jungle Slipstream (Factory New) instead of Dual Berettas | Hideout (Factory New); XM1014 | Copperflage (Minimal Wear): float at most 0.077142 instead of 0.077367; MP5-SD | Gold Leaf (Factory New): float at most 0.006249 instead of 0.006446
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Craft 3056759
· The Boreal Collection + The Danger Zone Collection · profit 53.84₴
· invest 112.83₴
outcome at usual priceTec-9 | Fubar (Field-Tested) instead of Dual Berettas | Hideout (Factory New); XM1014 | Copperflage (Minimal Wear): float at most 0.075859 instead of 0.077367; MP5-SD | Gold Leaf (Factory New): float at most 0.005126 instead of 0.006446
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Craft 3056899
· The Boreal Collection + The Gamma Collection · profit 53.66₴
· invest 118.75₴
rare inputsP250 | Iron Clad (Minimal Wear) instead of Dual Berettas | Hideout (Factory New); XM1014 | Copperflage (Minimal Wear): float at most 0.075326 instead of 0.077367; MP5-SD | Gold Leaf (Factory New): float at most 0.004660 instead of 0.006446
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Craft 3056680
· The Boreal Collection + The CS20 Collection · profit 51.80₴
· invest 120.56₴
SCAR-20 | Assault (Factory New) instead of Dual Berettas | Hideout (Factory New); XM1014 | Copperflage (Minimal Wear): float at most 0.077222 instead of 0.077367; MP5-SD | Gold Leaf (Factory New): float at most 0.006319 instead of 0.006446
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Craft 3056862
· The Boreal Collection + The Fracture Collection · profit 51.48₴
· invest 110.70₴
SG 553 | Ol' Rusty (Factory New) instead of Dual Berettas | Hideout (Factory New); XM1014 | Copperflage (Minimal Wear): float at most 0.077368 instead of 0.077367; MP5-SD | Gold Leaf (Factory New): float at most 0.006447 instead of 0.006446
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Craft 3057218
· The Boreal Collection + The Revolver Case Collection · profit 51.06₴
· invest 121.93₴
rare inputsSCAR-20 | Outbreak (Factory New) instead of Dual Berettas | Hideout (Factory New); XM1014 | Copperflage (Minimal Wear): float at most 0.077114 instead of 0.077367; MP5-SD | Gold Leaf (Factory New): float at most 0.006225 instead of 0.006446
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Craft 3057272
· The Boreal Collection + The Snakebite Collection · profit 50.92₴
· invest 118.11₴
UMP-45 | Oscillator (Factory New) instead of Dual Berettas | Hideout (Factory New); XM1014 | Copperflage (Minimal Wear): float at most 0.077142 instead of 0.077367; MP5-SD | Gold Leaf (Factory New): float at most 0.006249 instead of 0.006446
Fees. Steam adds 15% to the seller's price, so the seller gets the listing price divided by 1,15. Multiplying by 0,85 is wrong.
The outcome can only be sold after a week. Inputs bought on Steam go into the contract right away. The outcome can also be crafted further without waiting, but Sell it is possible only after seven days. Over a week the price may change, so the amount shown remains an estimate at calculation time.
Prices are conservative. Sales are counted at the lower of the listing price and the sale price. Purchases are counted at the cheapest listing, which is a lower bound. You cannot buy ten at that price: each next listing costs more. «Check floats on Steam» shows the real purchase price.